I would disagree, as with upgrade deals often offered by mobile providers, and 
systems like klarna, the latest iPhones are very affordable. 

Simon 


  ----- Original Message ----- 
  From: Tobias Vinteus 
  To: [email protected] 
  Sent: Wednesday, May 17, 2023 6:32 PM
  Subject: Re: [blind-gamers] A Dragon Reborn


  Hi,

  If your goal is to reach the widest possible audience, then it would seem to 
me that staying on Windows would be the better choice.

   

  Technologies like haptic feedbakc and spatial audio are available on Windows, 
after all. 

   

  There is one more thing to consider. I have an iPod 6th generation. Many apps 
cannot be updated due to the last supported OS version for that device being 
iOS 12. This means that your games might potentially stop working or at least 
wouldn’t be able to update on older iOS devices. Being able to afford newer 
devices might not be as easy for us in the blind Community compared to people 
in general. On a sidenote this rarely happens on my Android device despite its 
oS being several iterations behind.

   

  Being no exper, I don’t know the ammount of effort it would take to port a 
modern Windows game to Xbox, but I would imagine it to be comparatively Little, 
furthermore strengthening the argument to stay on Windows.

   

   

  If you haven’t already don eso, I would recommend you perform some kind of 
market survey to gauge which platform would be the most profitable one to 
develop for.

   

  Just my two cents. I wish you good luck and am looking forward to what comes 
out of Draconis in the future.

  Cheers,

  Tobias

   

   

   

   

  Skickades från E-post för Windows

   

  Från: Cara Quinn
  Skickat: den 15 maj 2023 18:51
  Till: [email protected]
  Kopia: Cara Quinn
  Ämne: [blind-gamers] A Dragon Reborn

   

  It's been a long while, but it's finally time to announce the start of a new 
chapter for Draconis Entertainment, LLC. The dragon is awakening yet again!

   

  This new incarnation of the company brings big and exciting changes. We will 
explain those and some of our plans for the future here, but know that we 
aren't spilling all the beans quite yet. What fun would that be!

   

  The world has moved on!

   

  Our first announcement is that we are bringing new and enhanced versions of 
our classic games, along with brand-new titles, into the modern age and on to 
Apple platforms, with an emphasis on iPhone! Thanks to VoiceOver, the 
overwhelming majority of the visually impaired community has access to at least 
one of Apple's operating systems, and this will make our games available to the 
widest possible audience. It's hard to believe sometimes, but that little 
rectangle of glass we all carry in our pockets has infinitely more power than 
any of the PCs or Macs that our legacy titles were developed on, and with the 
tight integration of Apple's operating systems, we will be able to easily make 
new releases available for iPhone, iPad, Mac, or AppleTV going forward. This 
approach means that we can integrate newer technologies like full 3D spatial 
audio, touch and accelerometer interaction, and support for console game 
controllers and advanced haptics.

   

  What does this mean for our Windows products?

   

  We know how beloved these games have been over the years—we love them too—and 
we want to bring all of them, with expansions and new features,  into the 
twenty-first century, so they can be enjoyed by new and old generations of 
gamers alike. The support cost for the original Windows games, some of which 
were new when Nintendo 64 was the hot ticket and Xbox didn't yet exist, is 
simply too high to manage for a small company like us, while also investing in 
the future. 

   

  We will be bringing our Windows development to a close and giving these games 
new life on iPhone, iPad, Mac, and AppleTV. That said, for the time being, we 
will continue to offer downloads of the installation packages for our legacy 
catalog on our site, and customers who purchased them may request replacement 
keys within reason. (For more details, see the Legacy section of our new 
website at https://draconis.llc.)

   

  Back in March, the legacy Draconis Score Server (DSS) and Draconis Online 
License Factory (DOLF) for the Windows versions of ChangeReaction 2 and 
SilverDollar, migrated to a new host and received some modernization. As you've 
already seen, this brought much needed stability to both of those services.

   

  So what’s up first?

   

  With all of that in mind, we're pleased to introduce major updates to the Mac 
versions of ChangeReaction and SilverDollar. Freed from the cross-platform 
constraints of developing for both macOS and Windows, we have been able to add 
some new features to these titles. The most exciting of which is full-support 
for any of the console game controllers supported by Apple platforms. These 
include the PlayStation DualShock 4 or DualSense 5, the Xbox X / S controllers, 
the Nintendo Switch JoyCons, any MFI controller, and others. SilverDollar now 
includes a great deal of new and remastered audio, support for Apple Silicon, 
and countless bug fixes and tweaks.

   

  These upgraded titles will be available as free updates to anyone who 
purchased them previously from the Mac App Store. SilverDollar 2.0 is out now 
and is available for free. ChangeReaction 3.0 will have its price reduced to 
$4.99 in the US when it is reintroduced in the coming weeks. (Prices will vary 
based on exchange rates.)

   

  Looking forward, the development to bring a mix of new and familiar titles to 
life is well-underway, and we can’t wait to show you what we’ve been working 
on! The future is bright.

   

  We know the dragon has been sleeping for a very long time. We appreciate your 
patience and support more than we can say. Thank you for the last twenty years. 
We hope you'll join us as the dragon is reborn.

   

   

  Cheers!

   

  Cara

   

   

   

   

   

   

   


   

   

   

  


-=-=-=-=-=-=-=-=-=-=-=-
Groups.io Links: You receive all messages sent to this group.
View/Reply Online (#126271): https://groups.io/g/blind-gamers/message/126271
Mute This Topic: https://groups.io/mt/98907957/21656
Group Owner: [email protected]
Unsubscribe: 
https://groups.io/g/blind-gamers/leave/607459/21656/1071380848/xyzzy 
[[email protected]]
-=-=-=-=-=-=-=-=-=-=-=-


Reply via email to