How about having an intro sequence which is a fierce space battle.  You are 
a star fighter pilot.  Suddenly your fighter is hit and spins out of 
control.  You just manage to eject but the ejection has been damaged by the 
laser hit and your helmetted head strikes the canopy as you punch out.  You 
black out.

You open your eyes and find yourself in a tank of bacta in a sick bay aboard 
a rebel medical frigate.  You freeze as you suddenly realize that not only 
do you not know how you got here, you don't even know why.  And what's 
worse, you don't know who you are, your origin, your political beliefs, nor 
even who is fighting and why.

So the major point of the game is trying to find yourself.  All through the 
game you must decide how to act and react without any help from your past 
convictions.

This would still allow for Sith lords, time travel, crystals, rifts, etc, 
but not the immediate choice of light or dark.  your struggle is only grey.

Just a thought.




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