That sounds good. I like it. Or how about the borg.
----- Original Message ----- 
From: "Allen" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, December 23, 2005 1:27 PM
Subject: Re: audyssey: Star Wars story line.


> How about having an intro sequence which is a fierce space battle.  You 
> are
> a star fighter pilot.  Suddenly your fighter is hit and spins out of
> control.  You just manage to eject but the ejection has been damaged by 
> the
> laser hit and your helmetted head strikes the canopy as you punch out. 
> You
> black out.
>
> You open your eyes and find yourself in a tank of bacta in a sick bay 
> aboard
> a rebel medical frigate.  You freeze as you suddenly realize that not only
> do you not know how you got here, you don't even know why.  And what's
> worse, you don't know who you are, your origin, your political beliefs, 
> nor
> even who is fighting and why.
>
> So the major point of the game is trying to find yourself.  All through 
> the
> game you must decide how to act and react without any help from your past
> convictions.
>
> This would still allow for Sith lords, time travel, crystals, rifts, etc,
> but not the immediate choice of light or dark.  your struggle is only 
> grey.
>
> Just a thought.
>
>
>
>
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