Hi, James. I certainly was conciddering this for ff game devices like joysticks, but was holy unaware of ff mice. That is something I would like to check out at some time.
James from Alchemy wrote: > Hi, Thomas. > > You can get mice that have vibration feedback like console controllers do. > So, when you turn that baby on and extend you saber-ness, you could program > some force feedback vibration effects so you feel it power up in your hand. > And, of course, when you strike an opponent and it sparks and crackles, you > can render that through force feedback as well. > > - James > > -----Original Message----- > From: [email protected] [mailto:[EMAIL PROTECTED] On > Behalf Of Thomas Ward > Sent: Saturday, December 24, 2005 4:45 PM > To: [email protected] > Subject: Re: audyssey: starwars storyline stuff > > Hi, James. > Using a mouse to move the saber around and attack would probably feel > natural. You probably would feel as if you were combating someone. > > > James from Alchemy wrote: > >> See? I'm good for somethin' afterall! *grin* Mouse support for your star >> wars game sounds great. If you do have light sabers in it, having it >> > waved > >> around and controlled via mouse I think would feel quite natural and have >> the benefit of actually having something in your hand besides a couple >> > keys > >> or a beer. >> >> -----Original Message----- >> From: [email protected] [mailto:[EMAIL PROTECTED] On >> Behalf Of Thomas Ward >> Sent: Saturday, December 24, 2005 3:06 PM >> To: [email protected] >> Subject: Re: audyssey: starwars storyline stuff >> >> Hello, James. >> As it happens your little demo with the mouse made me go and add mouse >> support to theStar wars game. I haven't gotten it working as well as I >> like yet, but yes the mouse is being supported as well as gamepads, >> joysticks, etc. >> See what you started! >> >> >> James from Alchemy wrote: >> >> >>> Light saber duel.. mouse demo two? heheh >>> >>> -----Original Message----- >>> From: [email protected] [mailto:[EMAIL PROTECTED] On >>> Behalf Of Thomas Ward >>> Sent: Saturday, December 24, 2005 1:19 PM >>> To: [email protected] >>> Subject: Re: audyssey: starwars storyline stuff >>> >>> Hi, Jamie. >>> Without a doubt. No good Star Wars Jedi game is any good without a few >>> saber duels. Smile. >>> Besides storm troopers, droids, etc usually make boring enemies. >>> In the couple of games I have gotten my hands on even a blind man can >>> kick their butts with the force. Although, I am playing at the beginner >>> level. >>> >>> >>> >>> Jamie Coady wrote: >>> >>> >>> >>>> it would be good but you have got to have light sabers at some point >>>> >>>> -----Original Message----- >>>> From: [email protected] [mailto:[EMAIL PROTECTED] >>>> Behalf Of allan thompson >>>> Sent: 23 December 2005 21:26 >>>> To: [email protected] >>>> Subject: audyssey: starwars storyline stuff >>>> >>>> >>>> Hi, >>>> I love the movies, not so much the books of the star wars universe. I >>>> > did > >>>> however spend many years playing Starwars in a RPG capacity first from >>>> >>>> >>>> >>> west >>> >>> >>> >>>> end games, then wizards of the coast. >>>> My suggestion for a story would be kind of simple. >>>> At the end of revenge of the sith the emperor had darth vader give the >>>> >>>> >>>> >>> order >>> >>> >>> >>>> to shut down the droid army of the seperatists. Perhaps the emperor then >>>> >>>> >>>> >>> had >>> >>> >>> >>>> this huge resource stored away somewhere for a rainy day. >>>> Now it is after the return of the jedi and your character is just >>>> >>>> >>>> >>> starting >>> >>> >>> >>>> his career on Coruscant in the Jedi Temple. You are given the task of >>>> finding out if a rumor is true that a certain "insert evil dark force >>>> >>>> >>>> >>> using >>> >>> >>> >>>> leader here" might have discovered that this droid army exists and >>>> > would > >>>> like nothing better than to find it, reactivate it and use it against >>>> > the > >>>> fledgling new republic. >>>> So your job is to not only discover the truth of this rumor, but to foil >>>> >>>> >>>> >>> it >>> >>> >>> >>>> and stop the evil leader. >>>> This job would take you across the galaxy as you go into the coruscant >>>> underground to look into the old empire vaults for information. It >>>> > could > >>>> lead the character to tatooine where you would have to race a podracer, >>>> >>>> >> or >> >> >>>> fight a rancor to earn the right to question the new hutt crime lord. >>>> > You > >>>> could fly to the lava planet mustafar and using a droid hack into the >>>> records of the seperatists where you find the operatives of the evil >>>> >>>> >>>> >>> leader >>> >>> >>> >>>> doing the same. From there it could be a race to find the three seperate >>>> code cubes that will reawaken the long slumbering droids and the huge >>>> >>>> >>>> >>> droid >>> >>> >>> >>>> fleet. >>>> This could involve space battles using turrents like in a new hope to >>>> >>>> >>>> >>> shoot >>> >>> >>> >>>> incoming fighters, docking with the enemy battleship and trying to steal >>>> >>>> >>>> >>> one >>> >>> >>> >>>> of the cubes, or even fighting off a bounty hunter hired to take you >>>> > out > >>>> >>>> >>>> >>> of >>> >>> >>> >>>> the running. >>>> In the end, the character would have the cubes stolen from him thru >>>> > trick > >>>> >>>> >>>> >>> or >>> >>> >>> >>>> betrayal and in the last level the player must fight the evil leader >>>> himself before he can fully awaken the droid army. >>>> Well, that is my two credits. >>>> If nothing else, I hope it gave you some interesting ideas. >>>> merry christmas >>>> allan >>>> >>>> >>>> [Non-text portions of this message have been removed] >>>> >>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! 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