Hello, John. Using shift keys to control left and right panning of the saber would be good, but I do see a problem. I would imagine for an effective battle one hand would be involved in player movement, and the other would be used to control saber movement.
John Sanders wrote: > Hi, i have a suggestion for moving the lite saber. One thing is what you > could do is have the to shift keys on the keyboard move the saber left and > rite and thespacebar attack straight infront of you. > Or another thing is that you have the to controls keys do the same thing . > The left control key could move the saber left and the rite control could > move the lite saber rite and the spacebar could move it straight infront of > you. > Sincerely, > John Sanders > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, December 24, 2005 6:43 PM > Subject: Re: audyssey: starwars storyline stuff > > > >> Hi, Brandon. >> That is another area we do need to discuss. How to control our light >> saber. I know in games like Ambush at Altyr 5 you don't get much choice >> or control over the saber. You Just press control, and the game does >> it's thing. Which is how it currently works in this game. >> However, I have thought of giving a player control ove the saber. Like >> left, and right arrow keys to pan left and right. Problem is that if the >> player needs to move you will have to be able to move while using the >> > saber. > >> Same goes for game devices. If we are using a modern game pad with two >> sticks on it it would be logical to use one for navigating and one for >> fighting. >> However, I know of several joysticks that only have one stick on it, and >> they would not be able to do that at all. >> With the mouse you could swing saber left and right, and probably make >> other moves which would be cool. However, if you want to use the mouse >> to turn your character or move it in anyway you are scrued unless you >> have a special click to disable saber for a while. >> So input is something I think needs to be discussed. >> >> >> Brandon Cole wrote: >> >>> Oooo! That'd be fun! Swing your lightsaber with the mouse! That would >>> > allow > >>> for tons of possible saber maneuvers as you fought. >>> ----- Original Message ----- >>> From: "James from Alchemy" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Saturday, December 24, 2005 4:21 PM >>> Subject: RE: audyssey: starwars storyline stuff >>> >>> >>> >>> >>>> Light saber duel.. mouse demo two? heheh >>>> >>>> -----Original Message----- >>>> From: [email protected] [mailto:[EMAIL PROTECTED] >>>> > On > >>>> Behalf Of Thomas Ward >>>> Sent: Saturday, December 24, 2005 1:19 PM >>>> To: [email protected] >>>> Subject: Re: audyssey: starwars storyline stuff >>>> >>>> Hi, Jamie. >>>> Without a doubt. No good Star Wars Jedi game is any good without a few >>>> saber duels. Smile. >>>> Besides storm troopers, droids, etc usually make boring enemies. >>>> In the couple of games I have gotten my hands on even a blind man can >>>> kick their butts with the force. Although, I am playing at the beginner >>>> level. >>>> >>>> >>>> >>>> Jamie Coady wrote: >>>> >>>> >>>>> it would be good but you have got to have light sabers at some point >>>>> >>>>> -----Original Message----- >>>>> From: [email protected] >>>>> > [mailto:[EMAIL PROTECTED] > >>>>> Behalf Of allan thompson >>>>> Sent: 23 December 2005 21:26 >>>>> To: [email protected] >>>>> Subject: audyssey: starwars storyline stuff >>>>> >>>>> >>>>> Hi, >>>>> I love the movies, not so much the books of the star wars universe. I >>>>> > did > >>>>> however spend many years playing Starwars in a RPG capacity first from >>>>> >>>>> >>>> west >>>> >>>> >>>>> end games, then wizards of the coast. >>>>> My suggestion for a story would be kind of simple. >>>>> At the end of revenge of the sith the emperor had darth vader give the >>>>> >>>>> >>>> order >>>> >>>> >>>>> to shut down the droid army of the seperatists. Perhaps the emperor >>>>> > then > >>>> had >>>> >>>> >>>>> this huge resource stored away somewhere for a rainy day. >>>>> Now it is after the return of the jedi and your character is just >>>>> >>>>> >>>> starting >>>> >>>> >>>>> his career on Coruscant in the Jedi Temple. You are given the task of >>>>> finding out if a rumor is true that a certain "insert evil dark force >>>>> >>>>> >>>> using >>>> >>>> >>>>> leader here" might have discovered that this droid army exists and >>>>> > would > >>>>> like nothing better than to find it, reactivate it and use it against >>>>> > the > >>>>> fledgling new republic. >>>>> So your job is to not only discover the truth of this rumor, but to >>>>> > foil > >>>> it >>>> >>>> >>>>> and stop the evil leader. >>>>> This job would take you across the galaxy as you go into the coruscant >>>>> underground to look into the old empire vaults for information. It >>>>> > could > >>>>> lead the character to tatooine where you would have to race a >>>>> > podracer, > >>>>> or >>>>> fight a rancor to earn the right to question the new hutt crime lord. >>>>> > You > >>>>> could fly to the lava planet mustafar and using a droid hack into >>>>> > the > >>>>> records of the seperatists where you find the operatives of the evil >>>>> >>>>> >>>> leader >>>> >>>> >>>>> doing the same. From there it could be a race to find the three >>>>> > seperate > >>>>> code cubes that will reawaken the long slumbering droids and the huge >>>>> >>>>> >>>> droid >>>> >>>> >>>>> fleet. >>>>> This could involve space battles using turrents like in a new hope to >>>>> >>>>> >>>> shoot >>>> >>>> >>>>> incoming fighters, docking with the enemy battleship and trying to >>>>> > steal > >>>> one >>>> >>>> >>>>> of the cubes, or even fighting off a bounty hunter hired to take you >>>>> > out > >>>> of >>>> >>>> >>>>> the running. >>>>> In the end, the character would have the cubes stolen from him thru >>>>> > trick > >>>> or >>>> >>>> >>>>> betrayal and in the last level the player must fight the evil leader >>>>> himself before he can fully awaken the droid army. >>>>> Well, that is my two credits. >>>>> If nothing else, I hope it gave you some interesting ideas. >>>>> merry christmas >>>>> allan >>>>> >>>>> >>>>> [Non-text portions of this message have been removed] >>>>> >>>>> >>>>> >>>>> >>>>> to leave send a blank Email to: >>>>> > [EMAIL PROTECTED] > >>>>> You can contact the list owners/moderators by Emailing >>>>> [EMAIL PROTECTED] >>>>> to go nomail send a blank message to: >>>>> > [EMAIL PROTECTED] > >>>>> change "nomail" to "normal" to resume messages. >>>>> Yahoo! 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