Hi, Thomas.

You can get mice that have vibration feedback like console controllers do.
So, when you turn that baby on and extend you saber-ness, you could program
some force feedback vibration effects so you feel it power up in your hand.
And, of course, when you strike an opponent and it sparks and crackles, you
can render that through force feedback as well.

- James

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, December 24, 2005 4:45 PM
To: [email protected]
Subject: Re: audyssey: starwars storyline stuff

Hi, James.
Using a mouse to move the saber around and attack would probably feel 
natural. You probably would feel as if you were combating someone.


James from Alchemy wrote:
> See?  I'm good for somethin' afterall! *grin*  Mouse support for your star
> wars game sounds great.  If you do have light sabers in it, having it
waved
> around and controlled via mouse I think would feel quite natural and have
> the benefit of actually having something in your hand besides a couple
keys
> or a beer.
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of Thomas Ward
> Sent: Saturday, December 24, 2005 3:06 PM
> To: [email protected]
> Subject: Re: audyssey: starwars storyline stuff
>
> Hello, James.
> As it happens your little demo with the mouse made me go and add mouse 
> support to theStar wars game. I haven't gotten it working as well as I 
> like yet, but yes the mouse is being supported as well as gamepads, 
> joysticks, etc.
> See what you started!
>
>
> James from Alchemy wrote:
>   
>> Light saber duel.. mouse demo two? heheh
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Thomas Ward
>> Sent: Saturday, December 24, 2005 1:19 PM
>> To: [email protected]
>> Subject: Re: audyssey: starwars storyline stuff
>>
>> Hi, Jamie.
>> Without a doubt. No good Star Wars Jedi game is any good without a few 
>> saber duels. Smile.
>> Besides storm troopers, droids, etc usually make boring enemies.
>> In the couple of games I have gotten my hands on even a blind man can 
>> kick their butts with the force. Although, I am playing at the beginner 
>> level.
>>
>>
>>
>> Jamie Coady wrote:
>>   
>>     
>>> it would be good but you have got to have light sabers at some point
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:[EMAIL PROTECTED]
>>> Behalf Of allan thompson
>>> Sent: 23 December 2005 21:26
>>> To: [email protected]
>>> Subject: audyssey: starwars storyline stuff
>>>
>>>
>>> Hi,
>>> I love the movies, not so much the books of the star wars universe. I
did
>>> however spend many years playing Starwars in a RPG capacity first from
>>>     
>>>       
>> west
>>   
>>     
>>> end games, then wizards of the coast.
>>> My suggestion for a story would be kind of simple.
>>> At the end of revenge of the sith the emperor had darth vader give the
>>>     
>>>       
>> order
>>   
>>     
>>> to shut down the droid army of the seperatists. Perhaps the emperor then
>>>     
>>>       
>> had
>>   
>>     
>>> this huge  resource stored away somewhere  for a rainy day.
>>> Now it is after the return of the jedi and  your character is just
>>>     
>>>       
>> starting
>>   
>>     
>>> his career on Coruscant in the Jedi Temple. You are given  the task of
>>> finding out if a rumor is true that a certain "insert evil dark force
>>>     
>>>       
>> using
>>   
>>     
>>> leader here" might have discovered  that this droid army exists and
would
>>> like nothing better than to find it, reactivate it and use it against
the
>>> fledgling new republic.
>>> So your job is to not only discover the truth of this rumor, but to foil
>>>     
>>>       
>> it
>>   
>>     
>>> and stop the evil leader.
>>> This job would take you across the galaxy as you go into the coruscant
>>> underground to look into the old  empire vaults for information. It
could
>>> lead the character to tatooine where you would have to race a podracer,
>>>       
> or
>   
>>> fight a rancor to earn the right to question the new hutt crime lord.
You
>>> could fly to the  lava planet mustafar and using a droid  hack into the
>>> records of the seperatists where you find the operatives of the evil
>>>     
>>>       
>> leader
>>   
>>     
>>> doing the same. From there it could be a race to find the three seperate
>>> code cubes that will reawaken the long slumbering droids and the huge
>>>     
>>>       
>> droid
>>   
>>     
>>> fleet.
>>> This could involve space battles using turrents like in a new hope to
>>>     
>>>       
>> shoot
>>   
>>     
>>> incoming fighters, docking with the enemy battleship and trying to steal
>>>     
>>>       
>> one
>>   
>>     
>>> of the cubes,  or even fighting off a bounty hunter hired to take you
out
>>>     
>>>       
>> of
>>   
>>     
>>> the running.
>>> In the end, the character would have the cubes stolen from him thru
trick
>>>     
>>>       
>> or
>>   
>>     
>>> betrayal and in the last level the player must fight  the evil leader
>>> himself before he can fully awaken the droid  army.
>>> Well, that is my two credits.
>>> If nothing else, I hope it gave you some interesting ideas.
>>> merry christmas
>>> allan
>>>
>>>
>>> [Non-text portions of this message have been removed]
>>>
>>>
>>>
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