Hi.
Well, thanks to the help from you and Vaper I am slowly coming to know 
what exactly the blind DM for the accessible rpg will do. The major 
issue is now how in heck to write something so  vast. It is an 
intelligence far above what I wrote before.
Another thing is weather or not to self voice the game. Self voicing 
would be great, but it may have to ship with a Sapi driver rather than 
use wav files.
The reason is obvious. RPG games are so expansive recording a wav for 
everything in such a game could get quite huge.
Although, I figure I might have to start out small. Some practice 
applications.
Like I may even start out with a simple FPS game to explore some ideas 
and then work on a real RPG game on the same sort of basis.
One thing remains in question. Do electronic fps games move in real time 
or are they move based. A book I am reading seams to suggest that the 
Xbox and Play Station RPG games don't operate exactly by the same rules 
although they do offer the same kinds of things behind the seens like 
missed swings, delays for spells, etc... Although, there is nothing 
barring me  from using a more triditional turn based game where the 
player would use a menu of options like roll dice, select spell, use 
magic item, etc...




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