Please do it in realtime!  There's nothing wrong with turn-based games, but 
there are a lot of them out there, and I think it would be an absolute 
feather in the cap of accessible gaming to have a real-time game as well 
because I think that a lot of people think it can't be done.

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, January 18, 2006 11:49 AM
Subject: Re: audyssey: Roll Playing Games.


> Hi, allan.
> The free VB .net is VB .net Express and I am sure you canfind it on
> Microsoft.com somewhere. They also have C++ and C# .net Express
> versions. Although, they are much more limited than buying the Standard
> or Pro versions.
> The standard VB .net is like $99.00. If you go for the pro sweit called
> Visual Studio then you are looking at $600.00. Obviously, the Pro and
> Enterprise versions ae for serious developers like myself where I use
> most of what is offered by the complete VS .net IDE. For new programmers
> it is best to practice with Express and if you like it go for Standard.
> As for a computerised RPG game that is my end goal. Although, i know it
> will differ in some aspects from a ordinary RPG. For example, i am not
> sure if the RPG will be in real time, or if it should be completely turn
> based If it is realtime then it certainly would be more action oriented,
> but there is nothing wrong with turned based play either..
> As for the manuals please send them along. Anything that will give me an
> edge will be useful.
> I am put in the situation where I need to know how o dm a game and play
> the adventure. Obviously, I am going to give the game the ability to dm
> the game, but I need to know how to do it to convert that to an AI.
>
>
>
>
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>
>
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>
> 




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