all I can say even more now, this game sounds really awesome, I absolutely
cannot wait to play it. Hurry up, lol. I'm just kidding just work at your
normal pace, and don't make us get violent with ya, jk. On a serious note,
this game does sound really awesome, and I just can't wait until its
finished.
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 23, 2006 9:53 AM
Subject: Re: audyssey: Monty audio environment.
> Hi Richard,
> Well, since this is a treasure hunting game this temple is full of gold,
> gems, and other bobbles. However, There are unrealistic death traps like
> acid pits, fire pits, etc which block your way from getting to the
> treasures. Which makes the game all the more interesting. We are sort of
> not living to the historical Montezuma II who gave away allot of gold to
> the Spanish in the hopes they would not attack, and when the Spanish saw
> the Aztecs had gold, and allot of it, they went on a plundering rade,
> took Montezuma captive, and let him die in sickness he got from the
> Spanish.
> We are imagining that the Spanish did not cary off all the Aztec's
> treasure, and you can still find it deep in their temples.
>
>
>
>
>
> Richard Bennett wrote:
>> that sounds like an awesome idea. Is this temple supposed to be a really
>> rich temple, or just one of the less rich temples of the time. The
>> underground river could be a constant sound in the background, which
>> would
>> give a sort of guidance to the player, letting them know approximately
>> where
>> the center of something is like, the center level of the temple, or
>> something like that.----- Original Message
>
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