exactly, I love some good dirt track racing, my dad used to haul a race car 
to a dirt track near my house. I was there every sat night. I love me a good 
dirt track race. I used to have an awesome game years ago called "Dirt Track 
Racing" it was awesome, they had the old junk cars, that you had to fix up, 
you earned money with every race win, and it was really awesome.
----- Original Message ----- 
From: "Gary Whittington" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 23, 2006 7:41 PM
Subject: Re: audyssey: Monty audio environment.


> Cool, got me drooling.
>
> NOt sure if Jim had Daytona, but this one is highly copy righted.  But to
> get a full circuit of nascar tracks  create a daytona and call it
> Nightona.  Smiles.
>
> Please, pleas, include a dirt track as well for us Clay track fans.
> Slipping and sliding through turns, Oh yeaaa.
>
> Crash
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, March 23, 2006 12:39 PM
> Subject: Re: audyssey: Monty audio environment.
>
>
>> Hi,
>> I think you will have to wait.Grin.
>> Just today I spent a little time tinkering away from Monty on Raceway
>> figuring out the track layouts for the game. Some of them are just oval
>> tracks with different lengths. However, some of them are quad-oval and
>> tri-oval, and I am trying to figure out how to code those. Some of them
>> are ten-turn style tracks, and those are real programming nightmares.
>> In case you were wondering i am using actual layouts from Alanta Motor
>> Speedway, Miami Speedway, as well as the other popular tracks seen in
>> Nascar races.
>>
>>
>>
>> Richard Bennett wrote:
>>> all I can say even more now, this game sounds really awesome, I
>>> absolutely
>>> cannot wait to play it. Hurry up, lol. I'm just kidding just work at 
>>> your
>>> normal pace, and don't make us get violent with ya, jk. On a serious
>>> note,
>>> this game does sound really awesome, and I just can't wait until its
>>> finished.
>>
>>
>>
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