Is a track for the drives in the Nascar that are short track racers.  And it 
certainly is a very important track on the shcedule.

Crash
----- Original Message ----- 
From: "Richard Bennett" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 23, 2006 7:57 PM
Subject: Re: Raceway was Re: audyssey: Monty audio environment.


> Well I would apprecinate Bristol in the game, but understand if you don't
> have or want to put in there. Although, I feel that it is a vital track in
> NASCAR, cause you ahve to have talent to drive out there, and a good bit 
> of
> luck, to not wreck or cause a big wrrreck there.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, March 23, 2006 9:53 PM
> Subject: Raceway was Re: audyssey: Monty audio environment.
>
>
>> Hi,
>> Bristol Motor Speedway does not look like it would be that hard to code.
>> It is a simple oval track, and is pretty short. it is only 0.533 miles.
>> Most of the other Nascar tracks are 1.5 and 2 miles long.
>>
>>
>> Richard Bennett wrote:
>>> oh please use Bristol, if it is possible, that is my favorite track on
>>> the
>>> NASCAR circuit. but I have a petty request, please no road courses,
>>> lol, I
>>> absolutely hate those, and if you follow my request, you will not have 
>>> to
>>> write the code, *evil laugh*. Also, with your racing game, is there
>>> going to
>>> be like a season with a points system? That'd be awesome, though I amnot
>>> sure how much extra coding it would involve.
>>
>>
>>
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>
>
>
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