Can XP really not tackle "large" projects? How large is large? It always
amazes me that video games have like, two programmers.
I don't know a lot about scrum, but I remember reading that scrum is general;
it can be applied to any project (not just software development).
On Mon, Oct 25, 2004 at 10:55:24AM -0700, Phlip wrote:
>
> Fabi?n(d2B) wrote:
>
> > I am new in XP and i'm implementing a methodology of
> > work in my company
> > based on XP, wanted to know if he is applicable to
> > any type of projects...
>
> Pure XP recommends minimizing documentation and
> minimizing team size. Those two fit together.
> Immediate conversations about a project, while coding,
> are much more efficient than paperwork.
>
> This puts XP out of reach of large projects, and
> life-critical projects. The former might be two small
> projects in disguise, but the latter should go slower
> than XP permits.
>
> To "start with XP", put your crew in one room, invite
> them to pair program and write tests, and ask them to
> create a new, working version every friday.
>
>
> =====
> Phlip
> http://industrialxp.org/community/bin/view/Main/TestFirstUserInterfaces
>
>
>
> _______________________________
> Do you Yahoo!?
> Declare Yourself - Register online to vote today!
> http://vote.yahoo.com
>
>
> To Post a message, send it to: [EMAIL PROTECTED]
>
> To Unsubscribe, send a blank message to: [EMAIL PROTECTED]
>
> ad-free courtesy of objectmentor.com
> Yahoo! Groups Links
>
>
>
>
>
>
--
Sean Gilbertson
IT Systems/Software Developer
To Post a message, send it to: [EMAIL PROTECTED]
To Unsubscribe, send a blank message to: [EMAIL PROTECTED]
ad-free courtesy of objectmentor.com
Yahoo! Groups Links
<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/extremeprogramming/
<*> To unsubscribe from this group, send an email to:
[EMAIL PROTECTED]
<*> Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/