On Sun, Jul 31, 2011 at 5:16 PM, claudio canepa <[email protected]> wrote:
> The game is https://launchpad.net/enjuewemela ? Yeap > If yes, I'm correct the game code routes all sound calls trough > enjuewemela\sound ? Yeap. > Thus the thing would be to write Music and Sound in terms of other sound > library ? I'm not worried about rewriting a layer to adapt, I just want a robust backend :) > Would be pygame or SDL an acceptable dependency ? Anything that I could declare as a dependency at apt-get level would be awesome. > Last year Daniel Moisset checked in code based on pygame-ctypes to do audio, > found under cocos\audio. > The working status for this code on Linux is unknown to me. > Just out of curiosity, test_audio_sdl_effect.py (included in the test > directory) works in ubuntu ? Not here... $ python test_audio_sdl_effect.py there is no soundcard For the record, I have the following pygame installed: 1.9.1release-0ubuntu2 -- . Facundo Blog: http://www.taniquetil.com.ar/plog/ PyAr: http://www.python.org/ar/ -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
