On Tue, Aug 2, 2011 at 11:12 PM, claudio canepa <[email protected]> wrote:

> I packaged the scripts and data in a zip, would you mind to try ?
> first try sound(pygame sample).py
> this is pure pygame, and should tell if there's a problem in your ubuntu +
> pygame
> then try test_accelerate_speed_plus_pygame_audio.py
> to see if going from pure pygame to pygame + cocos shows problems.

Both tests works. In the second test, though, a legend appeared saying
"there is no soundcard", but the sound was there.

As I had to un-mute the laptop after sleeping, I re-tried the test you
said before, just running the test from Daniel... and it works! (it
seems that last time the laptop was muted, and I was misleaded from
the "no soundcard" message in the terminal.

So, what do you think? Should I migrate to the "SDL" backend for
audio? Which dependency does this add to my game?

Thank you very much!

-- 
.    Facundo

Blog: http://www.taniquetil.com.ar/plog/
PyAr: http://www.python.org/ar/

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