On Tue, Aug 2, 2011 at 11:12 PM, claudio canepa <[email protected]> wrote:
> I packaged the scripts and data in a zip, would you mind to try ? > first try sound(pygame sample).py > this is pure pygame, and should tell if there's a problem in your ubuntu + > pygame > then try test_accelerate_speed_plus_pygame_audio.py > to see if going from pure pygame to pygame + cocos shows problems. Both tests works. In the second test, though, a legend appeared saying "there is no soundcard", but the sound was there. As I had to un-mute the laptop after sleeping, I re-tried the test you said before, just running the test from Daniel... and it works! (it seems that last time the laptop was muted, and I was misleaded from the "no soundcard" message in the terminal. So, what do you think? Should I migrate to the "SDL" backend for audio? Which dependency does this add to my game? Thank you very much! -- . Facundo Blog: http://www.taniquetil.com.ar/plog/ PyAr: http://www.python.org/ar/ -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
