typo correction:
  I don't know Daniel rationale in choosing pygame-ctypes, so I tried the
naive approach of use pure pygame from a cocos script.

--
claudio

-- 
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en.

Reply via email to