The Ashenzari 
changes<https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:god:ashenzari#rebalance>are
done. The butchering fix is ugly but I think it's still time to
implement implicit butchering with an exception for Ashenzarites. I'll look
into it.
Kilobyte thinks we should release 0.8 with the old Ash or without him
because there's not enough time to playtest the changes. What we've learned
from the past few months are what are the features we dislike about him and
how we'd like to fix them. We agreed that we wanted to address them before
the 0.8 release, and it always has been on the todo. I'm sorry that I
couldn't do it earlier, but I do think the changes I've made are taking the
god in a good direction. Even if a month of playtesting is too short to make
the god perfectly balanced, it's enough to put him in a decent state, and
again, I think the new design has potential.
If we don't release him or release the old design, we'll learn nothing. If
we release the new design we might end up with a poorly balanced god, but at
least we'll have plenty of feedback to fix it in time for 0.9.

Raphaƫl
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