I did get further, it is stuck when calling this:
synldr->ParseShaderVar (ldr_context, child, *sv) in the method csShaderManager::LoadDefaultVariables in the file 'plugins/video/render3d/shader/shadermgr/shadermgr.cpp'. Quentin 2009/4/10 Quentin Anciaux <[email protected]>: > Hi, > > I use the latest svn trunk revision. I use the java binding. > > Could you tell me where the file containing the shadermgr's event > handler is located ? > > For a bt/callstack, don't know how to run gdb on top of the jvm... > I'll take a look, but if I knew where to continue to look to put debug > statements I could tell you more. > > Regards, > Quentin > > 2009/4/10 Mike Gist <[email protected]>: >> Can you confirm what revision of CS you're using? >> Also, can you provide a bt/callstack from the point of where it's actually >> stuck? So the actual lock. >> I had a look through shadermgr's event handler and I didn't see anything >> that might cause such a lockup, >> nor can I reproduce this here (though I don't have the same code as you). >> >> 2009/4/9 Quentin Anciaux <[email protected]> >>> >>> In fact it blocks while dispatching to shadermgr : >>> >>> The debug give me this before blocking: >>> >>> -- dispatching to crystalspace.graphics3d.shadermgr >>> >>> Regards, >>> Quentin >>> >>> 2009/4/9 Quentin Anciaux <[email protected]>: >>> > Hi, >>> > >>> > it blocks in the csEventTree::Dispatch (cssubscription.cpp) at the >>> > following call: >>> > >>> > if (h->HandleEvent(e) && (!e.Broadcast)) { >>> > break; >>> > } >>> > >>> > it seems h->HandleEvent is blocking, but at that moment (when calling >>> > OpenApplication) I do not have event handler registered. >>> > >>> > If I put a break just before the call (6th call, there are 5 previous >>> > call that don't block) to HandleEvent then the OpenApplication method >>> > exit... but If I then request the interface iLoader it is null. >>> > >>> > But the interface iGraphics3D, iKeyboardDriver, iEngine, iVirtualClock >>> > are not null, only iLoader. >>> > >>> > So it seems the blocking is related to iLoader. >>> > >>> > Regards, >>> > Quentin >>> > >>> > 2009/4/9 Quentin Anciaux <[email protected]>: >>> >> Hi, >>> >> >>> >> when I call csInitilializer::OpenApplication, the call never return. >>> >> I'm using the java binding, on the latest trunk revision of CS. >>> >> >>> >> I put you the result of running the app with the flag verbose 'on'. >>> > >>> > -- >>> > All those moments will be lost in time, like tears in rain. >>> > >>> >>> >>> >>> -- >>> All those moments will be lost in time, like tears in rain. >>> >>> >>> ------------------------------------------------------------------------------ >>> This SF.net email is sponsored by: >>> High Quality Requirements in a Collaborative Environment. >>> Download a free trial of Rational Requirements Composer Now! >>> http://p.sf.net/sfu/www-ibm-com >>> _______________________________________________ >>> Crystal-main mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/crystal-main >>> Unsubscribe: >>> mailto:[email protected]?subject=unsubscribe >> >> >> >> -- >> -Mike >> >> ------------------------------------------------------------------------------ >> This SF.net email is sponsored by: >> High Quality Requirements in a Collaborative Environment. >> Download a free trial of Rational Requirements Composer Now! >> http://p.sf.net/sfu/www-ibm-com >> _______________________________________________ >> Crystal-main mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/crystal-main >> Unsubscribe: >> mailto:[email protected]?subject=unsubscribe >> >> > > > > -- > All those moments will be lost in time, like tears in rain. > -- All those moments will be lost in time, like tears in rain. ------------------------------------------------------------------------------ This SF.net email is sponsored by: High Quality Requirements in a Collaborative Environment. Download a free trial of Rational Requirements Composer Now! http://p.sf.net/sfu/www-ibm-com _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
