I did get further,

it is stuck when calling this:

synldr->ParseShaderVar (ldr_context, child, *sv)

in the method csShaderManager::LoadDefaultVariables in the file
'plugins/video/render3d/shader/shadermgr/shadermgr.cpp'.

Quentin


2009/4/10 Quentin Anciaux <[email protected]>:
> Hi,
>
> I use the latest svn trunk revision. I use the java binding.
>
> Could you tell me where the file containing the shadermgr's event
> handler is located ?
>
> For a bt/callstack, don't know how to run gdb on top of the jvm...
> I'll take a look, but if I knew where to continue to look to put debug
> statements I could tell you more.
>
> Regards,
> Quentin
>
> 2009/4/10 Mike Gist <[email protected]>:
>> Can you confirm what revision of CS you're using?
>> Also, can you provide a bt/callstack from the point of where it's actually
>> stuck? So the actual lock.
>> I had a look through shadermgr's event handler and I didn't see anything
>> that might cause such a lockup,
>> nor can I reproduce this here (though I don't have the same code as you).
>>
>> 2009/4/9 Quentin Anciaux <[email protected]>
>>>
>>> In fact it blocks while dispatching to shadermgr :
>>>
>>> The debug give me this before blocking:
>>>
>>>  -- dispatching to crystalspace.graphics3d.shadermgr
>>>
>>> Regards,
>>> Quentin
>>>
>>> 2009/4/9 Quentin Anciaux <[email protected]>:
>>> > Hi,
>>> >
>>> > it blocks in the csEventTree::Dispatch (cssubscription.cpp) at the
>>> > following call:
>>> >
>>> >    if (h->HandleEvent(e) && (!e.Broadcast)) {
>>> >      break;
>>> >    }
>>> >
>>> > it seems h->HandleEvent is blocking, but at that moment (when calling
>>> > OpenApplication) I do not have event handler registered.
>>> >
>>> > If I put a break just before the  call (6th call, there are 5 previous
>>> > call that don't block)  to HandleEvent then the OpenApplication method
>>> > exit... but If I then request the interface iLoader it is null.
>>> >
>>> > But the interface iGraphics3D, iKeyboardDriver, iEngine, iVirtualClock
>>> > are not null, only iLoader.
>>> >
>>> > So it seems the blocking is related to iLoader.
>>> >
>>> > Regards,
>>> > Quentin
>>> >
>>> > 2009/4/9 Quentin Anciaux <[email protected]>:
>>> >> Hi,
>>> >>
>>> >> when I call csInitilializer::OpenApplication, the call never return.
>>> >> I'm using the java binding, on the latest trunk revision of CS.
>>> >>
>>> >> I put you the result of running the app with the flag verbose 'on'.
>>> >
>>> > --
>>> > All those moments will be lost in time, like tears in rain.
>>> >
>>>
>>>
>>>
>>> --
>>> All those moments will be lost in time, like tears in rain.
>>>
>>>
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>>
>>
>> --
>> -Mike
>>
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>
>
>
> --
> All those moments will be lost in time, like tears in rain.
>



-- 
All those moments will be lost in time, like tears in rain.

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