Ontop of what Asher said, and as Dr!fter pointed out, Exit doesn't work either. So you have to manually run menuselect 10
Thanks, Kyle. On Sat, Jun 2, 2012 at 3:32 AM, Saul Rennison <[email protected]>wrote: > Why's it stopping you? I thought all keys 1-9 worked on menus? > > > Kind regards, > *Saul Rennison* > > > > On 2 June 2012 02:44, Dr!fter <[email protected]> wrote: > >> Can we please have an update on this? I wanted to have a menu display my >> server rules since there is no motd. But this is stopping me from being >> able to do this.**** >> >> ** ** >> >> ** ** >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *Kyle >> Sanderson >> *Sent:* Monday, May 28, 2012 12:04 AM >> *To:* [email protected] >> *Subject:* Re: [Csgo_servers] "menuselect" command not sent to server >> while dead**** >> >> ** ** >> >> Any update on this? I have a menu displayed to clients when they join >> saying it isn't a stock gaming experience. Giving them the option to stay, >> or leave. If they're not alive, the menu just sits there so it's a bit >> counter-productive. >> >> Thanks, >> Kyle.**** >> >> On Wed, May 23, 2012 at 7:19 AM, Dr!fter <[email protected]> wrote:*** >> * >> >> Also, regardless of being alive or dead/observing, slot10 doesn't forward >> menuselect 0 at all. Having menu parity with CS:S would be nice.**** >> >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of >> Nicholas >> Hastings >> Sent: Tuesday, May 22, 2012 10:26 AM >> To: [email protected] >> Subject: [Csgo_servers] "menuselect" command not sent to server while dead >> >> Small request for the devs. >> >> While playing, the slotX binds switch to numbered weapon slot, unless a >> hudmenu is showing, in which case send "menuselect X" is sent to the >> server >> instead of switching weapons. This is good and how other games behave. >> >> However... >> While observing (dead), the slotX binds only control your spec target, >> regardless of whether or not a hudmenu is being displayed. Could we please >> get the same menu behavior for the slotX binds when the client is in >> observer mode? >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers**** >> >> ** ** >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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