Pure just doesn't work with any source games on the new content filesystem (afaik). I suppose they simply disabled pure in general until either they fix it... or just ignore it.
On Tue, Jun 26, 2012 at 4:21 PM, AnAkIn <[email protected]> wrote: > The material wallhack in the link above is actually broken, but I made > my own. All it takes is opening a file in notepad, edit a few things, > and I was able to see all players through walls. That took no more > than 30 seconds. Tested on my sv_pure 1 server, it didn't block > anything. > > It's funny as they removed sv_pure 2 in CS GO, and they made sv_pure 1 > only works if you specify -sv_pure in the launch options, but they > forgot that sv_pure 1 doesn't work either it seems. > > 2012/6/26 AnAkIn <[email protected]>: > > Actually you can modify VPK files and see players through walls: > > > http://www.unknowncheats.me/forum/counterstrike-global-offsensive/76351-cs-global-offensive-texture-wallhack.html > > > > And of course there is no way to block this. > > > > 2012/6/6 ics <[email protected]>: > >> In L4D2, clients can put the custom stuff into a VPK-file and load it up > >> just like that. So they can have custom skins and such, replacing the > >> originals. I'm not sure if it works in CSGO. > >> > >> -ics > >> > >> 5.6.2012 23:04, ATF_RoG` \^/ kirjoitti: > >> > >> Agreed! > >> > >> On Jun 5, 2012 3:02 PM, "AnAkIn" <[email protected]> wrote: > >>> > >>> Considering they never fixed sv_pure in L4D2 and they still haven't > >>> fixed it in CS GO, I hope clients will never able to use custom stuff > >>> (and I hope they already can't). > >>> > >>> 2012/6/5 Andreas Grimm <[email protected]>: > >>> > So L4D2 never supported custom sounds? :-O > >>> > > >>> > ...oO(this explains why l4d2 has no real community ... kidding) > >>> > > >>> > > >>> > > >>> > But I would guess that 95% of the CS:S and CS1.6 gameservers use > custom > >>> > sounds. > >>> > > >>> > The ability to use own sounds in CS:GO is very important for the > >>> > community. > >>> > > >>> > > >>> > > >>> > It really needs a fix > >>> > > >>> > > >>> > > >>> > - Andreas > >>> > > >>> > > >>> > > >>> > From: [email protected] > >>> > [mailto:[email protected]] On Behalf Of > ics > >>> > Sent: Monday, June 04, 2012 7:00 PM > >>> > To: [email protected] > >>> > Subject: Re: [Csgo_servers] Bug: Custom sounds not working 100% > >>> > > >>> > > >>> > > >>> > This was always an issue with L4D2, which CS:GO is based on. Custom > >>> > sounds > >>> > were a big no no and stringtable needed to be built always. Stuff > like > >>> > this > >>> > should never come to CS:GO and i'm afraid it does not stop there. I'm > >>> > hoping > >>> > they won't include the VPK system to custom maps. > >>> > > >>> > -ics > >>> > > >>> > 4.6.2012 19:00, Andreas Grimm kirjoitti: > >>> > > >>> > Hi @Valve, > >>> > > >>> > > >>> > > >>> > when I add a custom mp3 or wav file to the downloadtable (they are > >>> > precached > >>> > serverside), the clients download the files, when they connect to a > >>> > server. > >>> > > >>> > But when the clients try to play the files they get these errors: > >>> > > >>> > > >>> > > >>> > for .wav: > >>> > > >>> > [Sound] S_StartSound(): Failed to load sound 'xxxxx.wav'. File is > >>> > missing > >>> > from disk/repository. > >>> > > >>> > > >>> > > >>> > for .mp3: > >>> > > >>> > [Sound] S_StartSound(): Failed to load sound 'xxxxx.mp3'. Can't > create > >>> > mixer. > >>> > > >>> > > >>> > > >>> > To fix that I have to write "snd_rebuildaudiocache" in client's > console > >>> > at > >>> > first. > >>> > > >>> > After using the command my cs:go client crashes, but after a restart > the > >>> > sounds are working. > >>> > > >>> > > >>> > > >>> > - Andreas > >>> > > >>> > > >>> > > >>> > > >>> > _______________________________________________ > >>> > > >>> > Csgo_servers mailing list > >>> > > >>> > [email protected] > >>> > > >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >>> > > >>> > > >>> > > >>> > > >>> > _______________________________________________ > >>> > Csgo_servers mailing list > >>> > [email protected] > >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >>> > >>> > >>> > >>> -- > >>> Best regards, > >>> AnAkIn > >>> > >>> _______________________________________________ > >>> Csgo_servers mailing list > >>> [email protected] > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >> > >> > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >> > >> > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > > > -- > > Best regards, > > AnAkIn > > > > -- > Best regards, > AnAkIn > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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