This sounds like a great idea to make it execute config files so that
transition between the old and new system will be smoother and more
simple for everyone. Thanks.
-ics
25.8.2012 3:49, Ido Magal kirjoitti:
In our continued effort to alleviate the frustration with gamemodes.txt, we plan to replace the
"convar" block in gamemodes.txt with an "exec" block which, instead of convar
keyvalue pairs, will contain a list of config files to execute. This will allow us to continue to
define gamemode convar sets while allowing community admins to manage their own configs and
re-execute them at will.
Normally we prefer not to announce such features ahead of time because if the
feature is aborted or changed due to implementation issues that arise in
development then it results in confusion. In this case it seems appropriate to
share our plan to avoid your over-investment in the current setup; some of you
struggling with gamemodes.txt and gamemodes_server.txt may wish to wait for the
change.
We're working on it but unfortunately have no ETA.
Have a good weekend.
-----Original Message-----
From: Ido Magal
Sent: Monday, August 20, 2012 1:44 PM
To: '[email protected]'; [email protected]
Subject: RE: [Csgo_servers] FW: Reloading gamemodes_server.txt
A main menu that expresses multiple game modes and a centralized matchmaking
system are the two major new features that required some new infrastructure.
Hence gamemodes.txt.
We configure our servers with gamemodes.txt but appreciate that you guys prefer
to configure servers in the old manner, and so we're constantly addressing
issues that are being reported.
We'll look into cleaning up the knowledge base once the codebase has
stabilized. At the pace that we're implementing changes the best advice is to
pay attention to this list.
In the meantime I've removed the misleading statement by NGamache, who, btw, is
not a Valve employee.
Thank you for your patience.
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