This is a good idea that will make the format much more flexible. Any
move in that direction is appreciated, thanks Ido!

On Sat, Aug 25, 2012 at 5:53 AM, ics <[email protected]> wrote:
> This sounds like a great idea to make it execute config files so that
> transition between the old and new system will be smoother and more simple
> for everyone. Thanks.
>
> -ics
>
> 25.8.2012 3:49, Ido Magal kirjoitti:
>
>> In our continued effort to alleviate the frustration with gamemodes.txt,
>> we plan to replace the "convar" block in gamemodes.txt with an "exec" block
>> which, instead of convar keyvalue pairs, will contain a list of config files
>> to execute. This will allow us to continue to define gamemode convar sets
>> while allowing community admins to manage their own configs and re-execute
>> them at will.
>>
>> Normally we prefer not to announce such features ahead of time because if
>> the feature is aborted or changed due to implementation issues that arise in
>> development then it results in confusion. In this case it seems appropriate
>> to share our plan to avoid your over-investment in the current setup; some
>> of you struggling with gamemodes.txt and gamemodes_server.txt may wish to
>> wait for the change.
>>
>> We're working on it but unfortunately have no ETA.
>>
>> Have a good weekend.
>>
>>
>>
>> -----Original Message-----
>> From: Ido Magal
>> Sent: Monday, August 20, 2012 1:44 PM
>> To: '[email protected]'; [email protected]
>> Subject: RE: [Csgo_servers] FW: Reloading gamemodes_server.txt
>>
>> A main menu that expresses multiple game modes and a centralized
>> matchmaking system are the two major new features that required some new
>> infrastructure. Hence gamemodes.txt.
>>
>> We configure our servers with gamemodes.txt but appreciate that you guys
>> prefer to configure servers in the old manner, and so we're constantly
>> addressing issues that are being reported.
>>
>> We'll look into cleaning up the knowledge base once the codebase has
>> stabilized. At the pace that we're implementing changes the best advice is
>> to pay attention to this list.
>>
>> In the meantime I've removed the misleading statement by NGamache, who,
>> btw, is not a Valve employee.
>>
>> Thank you for your patience.
>>
>>
>>
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>
>
>
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