+workshop_start_map

From: [email protected] 
[mailto:[email protected]] On Behalf Of Ejziponken -
Sent: Thursday, February 07, 2013 4:43 PM
To: [email protected]
Subject: Re: [Csgo_servers] CSGO 1.22.2.1

workshop_start_map is not working and now the map changes all the time again... 
:(


________________________________
From: [email protected]<mailto:[email protected]>
To: 
[email protected]<mailto:[email protected]>
Date: Fri, 8 Feb 2013 00:38:55 +0000
Subject: [Csgo_servers] CSGO 1.22.2.1
Didn't fix it for me. tried using workshop_start_map but still crashes.
________________________________
Od: 
[email protected]<mailto:[email protected]>
 [[email protected]] u ime korisnika Techgunner 
[[email protected]]
Poslato: 8. februar 2013 1:37
Za: 
[email protected]<mailto:[email protected]>
Tema: Re: [Csgo_servers] CSGO 1.22.2.1
Thanks Ido. I hope it fixes the server crashing issue on Windows based systems 
with vanilla servers. I will post if update doesn't work.

{{A-BS}}Techgunner

Clan Leader/Founder

American BloodSport Gaming Community

www.americanbloodsport.com<http://www.americanbloodsport.com>
On 2/7/2013 4:26 PM, Ido Magal wrote:
Is now live. Thanks.

Release Notes for 1.22.2.1

- Added 'workshop_start_map' command line param to specify which map in a 
workshop collection for the server to start on. Takes the desired map's file id.
- Password-protected community servers are no longer available for community 
matchmaking.
- Map name is now correctly reported to master server.
- Added spawn points in cs_assault.
- Convars now get reset to defaults before server.cfg is executed.
- Fixed a dedicated server crash after player disconnection.
- Fixed respawn pop-up showing when you could not respawn in some cases.
- Fixed bug in respawning if team spawn point counts were asymmetrical.
- Fixed prop_dynamic_glow's not getting a final network update.
- Fixed webapi authkey behavior on Linux dedicated servers.
- Fixed layout of player details screen.




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