well that's extremely cumbersome. I hope they change that to allow for
map names as well.

On Thu, Feb 7, 2013 at 7:57 PM, Garret Rickey <[email protected]> wrote:
> Ah, the workshop_start_map actually takes the start map's ID, not mapname. 
> Try it with
>
> +workshop_start_map 125488374
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Absurd Minds
> Sent: Thursday, February 07, 2013 4:55 PM
> To: [email protected]
> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
>
> ./srcds_run -game csgo +game_type 1 +game_mode 1 -authkey
> C63B9BF5749057DC1546CBABDD578923 +host_workshop_collection 125645871
> +workshop_start_map de_dust2_se -ip 70.34.195.3 +port 27019 -usercon
> -nowatchdog  -tickrate 128 -nohltv -autoupdate -steam_dir 
> /home/gamer/go/steamcmd -steamcmd_script demo2.txt
>
> Is it expecting me to know what the workshop/randomnumbers/name of the map is?
>
> On Thu, Feb 7, 2013 at 7:54 PM, Garret Rickey <[email protected]> 
> wrote:
>> Can you post your command line?
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of
>> Absurd Minds
>> Sent: Thursday, February 07, 2013 4:53 PM
>> To: [email protected]
>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
>>
>> +workshop_start_map isn't working on any of my servers. They are still
>> starting on seemingly random maps.
>>
>> On Thu, Feb 7, 2013 at 7:49 PM, Ido Magal <[email protected]> wrote:
>>> If they are workshop maps then that is correct.
>>>
>>>
>>>
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of
>>> Ejziponken
>>> -
>>> Sent: Thursday, February 07, 2013 4:48 PM
>>> To: [email protected]
>>>
>>>
>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
>>>
>>>
>>>
>>> Also the mapnames seems wrong.. It says workshop/number/map in HLSW
>>> and STEAM.
>>>
>>> ________________________________
>>>
>>> From: [email protected]
>>> To: [email protected]
>>> Date: Fri, 8 Feb 2013 01:45:28 +0100
>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
>>>
>>> Is it suppose to be + or - workshop_start_map?
>>>
>>> And In my mapcycle I have dust2_se and inferno_se and still it
>>> changes to mirage...
>>>
>>> ________________________________
>>>
>>> From: [email protected]
>>> To: [email protected]
>>> Date: Fri, 8 Feb 2013 01:43:23 +0100
>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
>>>
>>> workshop_start_map is not working and now the map changes all the
>>> time again... :(
>>>
>>>
>>>
>>>
>>>
>>> ________________________________
>>>
>>> From: [email protected]
>>> To: [email protected]
>>> Date: Fri, 8 Feb 2013 00:38:55 +0000
>>> Subject: [Csgo_servers] CSGO 1.22.2.1
>>>
>>> Didn't fix it for me. tried using workshop_start_map but still crashes.
>>>
>>> ________________________________
>>>
>>> Od: [email protected]
>>> [[email protected]] u ime korisnika
>>> Techgunner [[email protected]]
>>> Poslato: 8. februar 2013 1:37
>>> Za: [email protected]
>>> Tema: Re: [Csgo_servers] CSGO 1.22.2.1
>>>
>>> Thanks Ido. I hope it fixes the server crashing issue on Windows
>>> based systems with vanilla servers. I will post if update doesn't work.
>>>
>>> {{A-BS}}Techgunner
>>>
>>> Clan Leader/Founder
>>>
>>> American BloodSport Gaming Community
>>>
>>> www.americanbloodsport.com
>>>
>>> On 2/7/2013 4:26 PM, Ido Magal wrote:
>>>
>>> Is now live. Thanks.
>>>
>>>
>>>
>>> Release Notes for 1.22.2.1
>>>
>>>
>>>
>>> - Added 'workshop_start_map' command line param to specify which map
>>> in a workshop collection for the server to start on. Takes the
>>> desired map's file id.
>>>
>>> - Password-protected community servers are no longer available for
>>> community matchmaking.
>>>
>>> - Map name is now correctly reported to master server.
>>>
>>> - Added spawn points in cs_assault.
>>>
>>> - Convars now get reset to defaults before server.cfg is executed.
>>>
>>> - Fixed a dedicated server crash after player disconnection.
>>>
>>> - Fixed respawn pop-up showing when you could not respawn in some cases.
>>>
>>> - Fixed bug in respawning if team spawn point counts were asymmetrical.
>>>
>>> - Fixed prop_dynamic_glow's not getting a final network update.
>>>
>>> - Fixed webapi authkey behavior on Linux dedicated servers.
>>>
>>> - Fixed layout of player details screen.
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>>
>>> Csgo_servers mailing list
>>>
>>> [email protected]
>>>
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>>
>>>
>>> No virus found in this message.
>>> Checked by AVG - www.avg.com
>>> Version: 2013.0.2897 / Virus Database: 2639/6086 - Release Date:
>>> 02/06/13
>>>
>>>
>>>
>>>
>>> _______________________________________________ Csgo_servers mailing
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>>>
>>>
>>> _______________________________________________ Csgo_servers mailing
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>>>
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>>>
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>>
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