It dosent work.

> From: [email protected]
> To: [email protected]
> Date: Fri, 8 Feb 2013 00:57:09 +0000
> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
> 
> Ah, the workshop_start_map actually takes the start map's ID, not mapname. 
> Try it with
> 
> +workshop_start_map 125488374
> 
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Absurd Minds
> Sent: Thursday, February 07, 2013 4:55 PM
> To: [email protected]
> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
> 
> ./srcds_run -game csgo +game_type 1 +game_mode 1 -authkey
> C63B9BF5749057DC1546CBABDD578923 +host_workshop_collection 125645871
> +workshop_start_map de_dust2_se -ip 70.34.195.3 +port 27019 -usercon
> -nowatchdog  -tickrate 128 -nohltv -autoupdate -steam_dir 
> /home/gamer/go/steamcmd -steamcmd_script demo2.txt
> 
> Is it expecting me to know what the workshop/randomnumbers/name of the map is?
> 
> On Thu, Feb 7, 2013 at 7:54 PM, Garret Rickey <[email protected]> 
> wrote:
> > Can you post your command line?
> >
> > -----Original Message-----
> > From: [email protected] 
> > [mailto:[email protected]] On Behalf Of 
> > Absurd Minds
> > Sent: Thursday, February 07, 2013 4:53 PM
> > To: [email protected]
> > Subject: Re: [Csgo_servers] CSGO 1.22.2.1
> >
> > +workshop_start_map isn't working on any of my servers. They are still
> > starting on seemingly random maps.
> >
> > On Thu, Feb 7, 2013 at 7:49 PM, Ido Magal <[email protected]> wrote:
> >> If they are workshop maps then that is correct.
> >>
> >>
> >>
> >> From: [email protected]
> >> [mailto:[email protected]] On Behalf Of 
> >> Ejziponken
> >> -
> >> Sent: Thursday, February 07, 2013 4:48 PM
> >> To: [email protected]
> >>
> >>
> >> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
> >>
> >>
> >>
> >> Also the mapnames seems wrong.. It says workshop/number/map in HLSW 
> >> and STEAM.
> >>
> >> ________________________________
> >>
> >> From: [email protected]
> >> To: [email protected]
> >> Date: Fri, 8 Feb 2013 01:45:28 +0100
> >> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
> >>
> >> Is it suppose to be + or - workshop_start_map?
> >>
> >> And In my mapcycle I have dust2_se and inferno_se and still it 
> >> changes to mirage...
> >>
> >> ________________________________
> >>
> >> From: [email protected]
> >> To: [email protected]
> >> Date: Fri, 8 Feb 2013 01:43:23 +0100
> >> Subject: Re: [Csgo_servers] CSGO 1.22.2.1
> >>
> >> workshop_start_map is not working and now the map changes all the 
> >> time again... :(
> >>
> >>
> >>
> >>
> >>
> >> ________________________________
> >>
> >> From: [email protected]
> >> To: [email protected]
> >> Date: Fri, 8 Feb 2013 00:38:55 +0000
> >> Subject: [Csgo_servers] CSGO 1.22.2.1
> >>
> >> Didn't fix it for me. tried using workshop_start_map but still crashes.
> >>
> >> ________________________________
> >>
> >> Od: [email protected]
> >> [[email protected]] u ime korisnika 
> >> Techgunner [[email protected]]
> >> Poslato: 8. februar 2013 1:37
> >> Za: [email protected]
> >> Tema: Re: [Csgo_servers] CSGO 1.22.2.1
> >>
> >> Thanks Ido. I hope it fixes the server crashing issue on Windows 
> >> based systems with vanilla servers. I will post if update doesn't work.
> >>
> >> {{A-BS}}Techgunner
> >>
> >> Clan Leader/Founder
> >>
> >> American BloodSport Gaming Community
> >>
> >> www.americanbloodsport.com
> >>
> >> On 2/7/2013 4:26 PM, Ido Magal wrote:
> >>
> >> Is now live. Thanks.
> >>
> >>
> >>
> >> Release Notes for 1.22.2.1
> >>
> >>
> >>
> >> - Added 'workshop_start_map' command line param to specify which map 
> >> in a workshop collection for the server to start on. Takes the 
> >> desired map's file id.
> >>
> >> - Password-protected community servers are no longer available for 
> >> community matchmaking.
> >>
> >> - Map name is now correctly reported to master server.
> >>
> >> - Added spawn points in cs_assault.
> >>
> >> - Convars now get reset to defaults before server.cfg is executed.
> >>
> >> - Fixed a dedicated server crash after player disconnection.
> >>
> >> - Fixed respawn pop-up showing when you could not respawn in some cases.
> >>
> >> - Fixed bug in respawning if team spawn point counts were asymmetrical.
> >>
> >> - Fixed prop_dynamic_glow's not getting a final network update.
> >>
> >> - Fixed webapi authkey behavior on Linux dedicated servers.
> >>
> >> - Fixed layout of player details screen.
> >>
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >>
> >> Csgo_servers mailing list
> >>
> >> [email protected]
> >>
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>
> >>
> >>
> >> No virus found in this message.
> >> Checked by AVG - www.avg.com
> >> Version: 2013.0.2897 / Virus Database: 2639/6086 - Release Date:
> >> 02/06/13
> >>
> >>
> >>
> >>
> >> _______________________________________________ Csgo_servers mailing 
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> >>
> >>
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> >>
> >>
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> >>
> >>
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> >
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