I second this motion SavSin On Feb 8, 2013 8:18 AM, "Absurd Minds" <[email protected]> wrote:
> Perhaps requiring a unique map name would be better. That only > inconveniences the map uploaded, instead of inconveniencing every single > other person who wants to use the map. > On Feb 8, 2013 10:09 AM, "Ido Magal" <[email protected]> wrote: > >> Map names aren't unique. >> >> On Feb 7, 2013, at 16:58, "Absurd Minds" <[email protected]> >> wrote: >> >> > well that's extremely cumbersome. I hope they change that to allow for >> > map names as well. >> > >> > On Thu, Feb 7, 2013 at 7:57 PM, Garret Rickey <[email protected]> >> wrote: >> >> Ah, the workshop_start_map actually takes the start map's ID, not >> mapname. Try it with >> >> >> >> +workshop_start_map 125488374 >> >> >> >> -----Original Message----- >> >> From: [email protected] [mailto: >> [email protected]] On Behalf Of Absurd Minds >> >> Sent: Thursday, February 07, 2013 4:55 PM >> >> To: [email protected] >> >> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >> >> >> >> ./srcds_run -game csgo +game_type 1 +game_mode 1 -authkey >> >> C63B9BF5749057DC1546CBABDD578923 +host_workshop_collection 125645871 >> >> +workshop_start_map de_dust2_se -ip 70.34.195.3 +port 27019 -usercon >> >> -nowatchdog -tickrate 128 -nohltv -autoupdate -steam_dir >> /home/gamer/go/steamcmd -steamcmd_script demo2.txt >> >> >> >> Is it expecting me to know what the workshop/randomnumbers/name of the >> map is? >> >> >> >> On Thu, Feb 7, 2013 at 7:54 PM, Garret Rickey < >> [email protected]> wrote: >> >>> Can you post your command line? >> >>> >> >>> -----Original Message----- >> >>> From: [email protected] >> >>> [mailto:[email protected]] On Behalf Of >> >>> Absurd Minds >> >>> Sent: Thursday, February 07, 2013 4:53 PM >> >>> To: [email protected] >> >>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >> >>> >> >>> +workshop_start_map isn't working on any of my servers. They are still >> >>> starting on seemingly random maps. >> >>> >> >>> On Thu, Feb 7, 2013 at 7:49 PM, Ido Magal <[email protected]> >> wrote: >> >>>> If they are workshop maps then that is correct. >> >>>> >> >>>> >> >>>> >> >>>> From: [email protected] >> >>>> [mailto:[email protected]] On Behalf Of >> >>>> Ejziponken >> >>>> - >> >>>> Sent: Thursday, February 07, 2013 4:48 PM >> >>>> To: [email protected] >> >>>> >> >>>> >> >>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >> >>>> >> >>>> >> >>>> >> >>>> Also the mapnames seems wrong.. It says workshop/number/map in HLSW >> >>>> and STEAM. >> >>>> >> >>>> ________________________________ >> >>>> >> >>>> From: [email protected] >> >>>> To: [email protected] >> >>>> Date: Fri, 8 Feb 2013 01:45:28 +0100 >> >>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >> >>>> >> >>>> Is it suppose to be + or - workshop_start_map? >> >>>> >> >>>> And In my mapcycle I have dust2_se and inferno_se and still it >> >>>> changes to mirage... >> >>>> >> >>>> ________________________________ >> >>>> >> >>>> From: [email protected] >> >>>> To: [email protected] >> >>>> Date: Fri, 8 Feb 2013 01:43:23 +0100 >> >>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >> >>>> >> >>>> workshop_start_map is not working and now the map changes all the >> >>>> time again... :( >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> ________________________________ >> >>>> >> >>>> From: [email protected] >> >>>> To: [email protected] >> >>>> Date: Fri, 8 Feb 2013 00:38:55 +0000 >> >>>> Subject: [Csgo_servers] CSGO 1.22.2.1 >> >>>> >> >>>> Didn't fix it for me. tried using workshop_start_map but still >> crashes. >> >>>> >> >>>> ________________________________ >> >>>> >> >>>> Od: [email protected] >> >>>> [[email protected]] u ime korisnika >> >>>> Techgunner [[email protected]] >> >>>> Poslato: 8. februar 2013 1:37 >> >>>> Za: [email protected] >> >>>> Tema: Re: [Csgo_servers] CSGO 1.22.2.1 >> >>>> >> >>>> Thanks Ido. I hope it fixes the server crashing issue on Windows >> >>>> based systems with vanilla servers. I will post if update doesn't >> work. >> >>>> >> >>>> {{A-BS}}Techgunner >> >>>> >> >>>> Clan Leader/Founder >> >>>> >> >>>> American BloodSport Gaming Community >> >>>> >> >>>> www.americanbloodsport.com >> >>>> >> >>>> On 2/7/2013 4:26 PM, Ido Magal wrote: >> >>>> >> >>>> Is now live. Thanks. >> >>>> >> >>>> >> >>>> >> >>>> Release Notes for 1.22.2.1 >> >>>> >> >>>> >> >>>> >> >>>> - Added 'workshop_start_map' command line param to specify which map >> >>>> in a workshop collection for the server to start on. Takes the >> >>>> desired map's file id. >> >>>> >> >>>> - Password-protected community servers are no longer available for >> >>>> community matchmaking. >> >>>> >> >>>> - Map name is now correctly reported to master server. >> >>>> >> >>>> - Added spawn points in cs_assault. >> >>>> >> >>>> - Convars now get reset to defaults before server.cfg is executed. >> >>>> >> >>>> - Fixed a dedicated server crash after player disconnection. >> >>>> >> >>>> - Fixed respawn pop-up showing when you could not respawn in some >> cases. >> >>>> >> >>>> - Fixed bug in respawning if team spawn point counts were >> asymmetrical. >> >>>> >> >>>> - Fixed prop_dynamic_glow's not getting a final network update. >> >>>> >> >>>> - Fixed webapi authkey behavior on Linux dedicated servers. >> >>>> >> >>>> - Fixed layout of player details screen. >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> _______________________________________________ >> >>>> >> >>>> Csgo_servers mailing list >> >>>> >> >>>> [email protected] >> >>>> >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >>>> >> >>>> >> >>>> >> >>>> No virus found in this message. >> >>>> Checked by AVG - www.avg.com >> >>>> Version: 2013.0.2897 / Virus Database: 2639/6086 - Release Date: >> >>>> 02/06/13 >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> _______________________________________________ Csgo_servers mailing >> >>>> list [email protected] >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >>>> >> >>>> >> >>>> _______________________________________________ Csgo_servers mailing >> >>>> list [email protected] >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >>>> >> >>>> >> >>>> _______________________________________________ Csgo_servers mailing >> >>>> list [email protected] >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >>>> >> >>>> >> >>>> _______________________________________________ >> >>>> Csgo_servers mailing list >> >>>> [email protected] >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >>> >> >>> _______________________________________________ >> >>> Csgo_servers mailing list >> >>> [email protected] >> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >>> >> >>> _______________________________________________ >> >>> Csgo_servers mailing list >> >>> [email protected] >> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
