We discussed the tradeoffs of unique bsp names. Ultimately we chose the current system because
1. It's not technically trivial to enforce a unique namespace on arbitrary workshop files given the current workshop architecture. 2. We'd rather not create namespace scarcity and incentivize name squatting. 3. Mappers to-date have strong incentives to differentiate their work so a real problem of multiple identical bsps is currently theoretical. I agree that it's a bit inconvenient to look up the id when setting the command line arguments whenever one wants to change the start map on a server but I think this might be a bit hyperbolic: "inconveniencing every single other person who wants to use the map. " And btw, thanks for all of the feedback. From: [email protected] [mailto:[email protected]] On Behalf Of David Fountain Sent: Friday, February 08, 2013 9:37 AM To: [email protected] Subject: Re: [Csgo_servers] CSGO 1.22.2.1 I second this motion SavSin On Feb 8, 2013 8:18 AM, "Absurd Minds" <[email protected]<mailto:[email protected]>> wrote: Perhaps requiring a unique map name would be better. That only inconveniences the map uploaded, instead of inconveniencing every single other person who wants to use the map. On Feb 8, 2013 10:09 AM, "Ido Magal" <[email protected]<mailto:[email protected]>> wrote: Map names aren't unique. On Feb 7, 2013, at 16:58, "Absurd Minds" <[email protected]<mailto:[email protected]>> wrote: > well that's extremely cumbersome. I hope they change that to allow for > map names as well. > > On Thu, Feb 7, 2013 at 7:57 PM, Garret Rickey > <[email protected]<mailto:[email protected]>> wrote: >> Ah, the workshop_start_map actually takes the start map's ID, not mapname. >> Try it with >> >> +workshop_start_map 125488374 >> >> -----Original Message----- >> From: >> [email protected]<mailto:[email protected]> >> >> [mailto:[email protected]<mailto:[email protected]>] >> On Behalf Of Absurd Minds >> Sent: Thursday, February 07, 2013 4:55 PM >> To: >> [email protected]<mailto:[email protected]> >> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >> >> ./srcds_run -game csgo +game_type 1 +game_mode 1 -authkey >> C63B9BF5749057DC1546CBABDD578923 +host_workshop_collection 125645871 >> +workshop_start_map de_dust2_se -ip 70.34.195.3 +port 27019 -usercon >> -nowatchdog -tickrate 128 -nohltv -autoupdate -steam_dir >> /home/gamer/go/steamcmd -steamcmd_script demo2.txt >> >> Is it expecting me to know what the workshop/randomnumbers/name of the map >> is? >> >> On Thu, Feb 7, 2013 at 7:54 PM, Garret Rickey >> <[email protected]<mailto:[email protected]>> wrote: >>> Can you post your command line? >>> >>> -----Original Message----- >>> From: >>> [email protected]<mailto:[email protected]> >>> [mailto:[email protected]<mailto:[email protected]>] >>> On Behalf Of >>> Absurd Minds >>> Sent: Thursday, February 07, 2013 4:53 PM >>> To: >>> [email protected]<mailto:[email protected]> >>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >>> >>> +workshop_start_map isn't working on any of my servers. They are still >>> starting on seemingly random maps. >>> >>> On Thu, Feb 7, 2013 at 7:49 PM, Ido Magal >>> <[email protected]<mailto:[email protected]>> wrote: >>>> If they are workshop maps then that is correct. >>>> >>>> >>>> >>>> From: >>>> [email protected]<mailto:[email protected]> >>>> [mailto:[email protected]<mailto:[email protected]>] >>>> On Behalf Of >>>> Ejziponken >>>> - >>>> Sent: Thursday, February 07, 2013 4:48 PM >>>> To: >>>> [email protected]<mailto:[email protected]> >>>> >>>> >>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >>>> >>>> >>>> >>>> Also the mapnames seems wrong.. It says workshop/number/map in HLSW >>>> and STEAM. >>>> >>>> ________________________________ >>>> >>>> From: [email protected]<mailto:[email protected]> >>>> To: >>>> [email protected]<mailto:[email protected]> >>>> Date: Fri, 8 Feb 2013 01:45:28 +0100 >>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >>>> >>>> Is it suppose to be + or - workshop_start_map? >>>> >>>> And In my mapcycle I have dust2_se and inferno_se and still it >>>> changes to mirage... >>>> >>>> ________________________________ >>>> >>>> From: [email protected]<mailto:[email protected]> >>>> To: >>>> [email protected]<mailto:[email protected]> >>>> Date: Fri, 8 Feb 2013 01:43:23 +0100 >>>> Subject: Re: [Csgo_servers] CSGO 1.22.2.1 >>>> >>>> workshop_start_map is not working and now the map changes all the >>>> time again... :( >>>> >>>> >>>> >>>> >>>> >>>> ________________________________ >>>> >>>> From: [email protected]<mailto:[email protected]> >>>> To: >>>> [email protected]<mailto:[email protected]> >>>> Date: Fri, 8 Feb 2013 00:38:55 +0000 >>>> Subject: [Csgo_servers] CSGO 1.22.2.1 >>>> >>>> Didn't fix it for me. tried using workshop_start_map but still crashes. >>>> >>>> ________________________________ >>>> >>>> Od: >>>> [email protected]<mailto:[email protected]> >>>> [[email protected]<mailto:[email protected]>] >>>> u ime korisnika >>>> Techgunner >>>> [[email protected]<mailto:[email protected]>] >>>> Poslato: 8. februar 2013 1:37 >>>> Za: >>>> [email protected]<mailto:[email protected]> >>>> Tema: Re: [Csgo_servers] CSGO 1.22.2.1 >>>> >>>> Thanks Ido. I hope it fixes the server crashing issue on Windows >>>> based systems with vanilla servers. I will post if update doesn't work. >>>> >>>> {{A-BS}}Techgunner >>>> >>>> Clan Leader/Founder >>>> >>>> American BloodSport Gaming Community >>>> >>>> www.americanbloodsport.com<http://www.americanbloodsport.com> >>>> >>>> On 2/7/2013 4:26 PM, Ido Magal wrote: >>>> >>>> Is now live. Thanks. >>>> >>>> >>>> >>>> Release Notes for 1.22.2.1 >>>> >>>> >>>> >>>> - Added 'workshop_start_map' command line param to specify which map >>>> in a workshop collection for the server to start on. Takes the >>>> desired map's file id. >>>> >>>> - Password-protected community servers are no longer available for >>>> community matchmaking. >>>> >>>> - Map name is now correctly reported to master server. >>>> >>>> - Added spawn points in cs_assault. >>>> >>>> - Convars now get reset to defaults before server.cfg is executed. >>>> >>>> - Fixed a dedicated server crash after player disconnection. >>>> >>>> - Fixed respawn pop-up showing when you could not respawn in some cases. >>>> >>>> - Fixed bug in respawning if team spawn point counts were asymmetrical. >>>> >>>> - Fixed prop_dynamic_glow's not getting a final network update. >>>> >>>> - Fixed webapi authkey behavior on Linux dedicated servers. >>>> >>>> - Fixed layout of player details screen. >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> >>>> Csgo_servers mailing list >>>> >>>> [email protected]<mailto:[email protected]> >>>> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> >>>> No virus found in this message. >>>> Checked by AVG - www.avg.com<http://www.avg.com> >>>> Version: 2013.0.2897 / Virus Database: 2639/6086 - Release Date: >>>> 02/06/13 >>>> >>>> >>>> >>>> >>>> _______________________________________________ Csgo_servers mailing >>>> list >>>> [email protected]<mailto:[email protected]> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> _______________________________________________ Csgo_servers mailing >>>> list >>>> [email protected]<mailto:[email protected]> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> _______________________________________________ Csgo_servers mailing >>>> list >>>> [email protected]<mailto:[email protected]> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected]<mailto:[email protected]> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected]<mailto:[email protected]> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected]<mailto:[email protected]> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected]<mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected]<mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected]<mailto:[email protected]> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected]<mailto:[email protected]> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected]<mailto:[email protected]> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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