hm. Okey now they seem to work with +workshop_start_map. I have no idea why. :P So the problems are: It first changes to de_dust and then to the correct map. I guess its because its checking for updates before using a map from the workshop. And the second problem would be the mapcycle. The workshop collections seems to override it or something.
From: [email protected] To: [email protected] Date: Fri, 8 Feb 2013 02:10:26 +0100 Subject: Re: [Csgo_servers] CSGO 1.22.2.1 +workshop_start_map does not work. It changes to de_dust and then after a minute or so it changes to a random map from the collection.And mapcycle is not working. > Date: Thu, 7 Feb 2013 20:07:38 -0500 > From: [email protected] > To: [email protected] > Subject: Re: [Csgo_servers] CSGO 1.22.2.1 > > As for using +workshop_start_map ######### instead of > +workshop_start_map de_dust2_se, I was wrong. It DOES work to set it > by number, but again I'd echo that it's very cumbersome and it would > be nice if it didn't work like that. > > On Thu, Feb 7, 2013 at 8:01 PM, Absurd Minds <[email protected]> wrote: > > They're not abolished, but they were nice enough to delete them from > > your server AND from your client. Thanks valve! > > > > On Thu, Feb 7, 2013 at 7:59 PM, Charalampos Galanis <[email protected]> > > wrote: > >> Hello , excuse me of joining late to these discussions , but I want a > >> simple > >> answer!!! > >> > >> > >> Where are the _se maps on my server? > >> > >> Do valve abolish them once and for all? > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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