I would take Absurd's advice of encouraging to keep trying as well. Dota 2's test client updates just got transferred not too long ago, so that means a two-punch hit on the content servers combined with the (official) release of this CS:GO update.
On Thu, Mar 21, 2013 at 7:05 PM, unrealized <[email protected]> wrote: > We're got hundreds of clients having this issue here as well. > > On Thu, Mar 21, 2013 at 5:01 PM, Andrew Irvine <[email protected]> wrote: > > Just got in while running SteamCMD without the script, and it was still > failing every few times. > > > > Must just be the traffic as you say. > > > > Cheers, > > > > Andrew > > > > -----Original Message----- > > From: [email protected] [mailto: > [email protected]] On Behalf Of Absurd Minds > > Sent: March 21, 2013 7:58 PM > > To: [email protected] > > Subject: Re: [Csgo_servers] CSGO update > > > > Yeah, it's just really slow, probably from the billions of people trying > to update. I've had to run the commands multiple times for it to work. > > > > On Thu, Mar 21, 2013 at 7:56 PM, Andrew Irvine <[email protected]> wrote: > >> Anyone having issues with SteamCMD? > >> > >> > >> > >> Anonymous won't log in and even with my steam account I'm getting > >> "Login > >> Failure: No Connection > >> > >> Failed" > >> > >> > >> > >> Anyone else or just me? > >> > >> > >> > >> Andrew > >> > >> > >> > >> > >> > >> > >> > >> From: [email protected] > >> [mailto:[email protected]] On Behalf Of Ido > >> Magal > >> Sent: March 21, 2013 7:40 PM > >> > >> > >> To: [email protected] > >> Subject: Re: [Csgo_servers] CSGO update > >> > >> > >> > >> 1.22.3.0 is live now. Thanks. > >> > >> > >> > >> > >> > >> Release Notes for 3/21/2013 > >> > >> > >> > >> - Added new Hostage Rescue map cs_militia > >> > >> - Update Hostage Rescue Mode rules > >> > >> - Hostage positions are randomly assigned at the beginning of the > >> match. The hostages will start at these positions for the entire match. > >> > >> - Hostages are now carried by CTs instead of following behind. > >> > >> - Hold +use for 4 seconds to pick up a hostage. (Equipping a rescue > >> kit will decrease the time required to 1 second.) > >> > >> - CTs win a round when the first hostage is rescued. > >> > >> - Reduced round timer. Round time is extended when the first hostage > >> has been picked up. > >> > >> - Rebalanced money rewards to accommodate new rules. > >> > >> - Hostages now indicate whether they are above or below you on the > radar. > >> > >> - cs_office, cs_assault, and cs_italy have updated to use random > >> hostage spawn points. > >> > >> - Added convars to modify new hostage rules > >> > >> -- mp_hostages_max - Sets the maximum number of hostages to spawn. > >> > >> -- mp_hostages_rescuetime - Setting 0 removes the time extension when > >> CTs pick up the first hostage. > >> > >> -- mp_hostages_spawn_farthest - Setting 1 forces hostage spawn points > >> to choose be the farthest possible combinations. > >> > >> -- mp_hostages_spawn_force_positions - Setting a comma separate list > (ex: > >> 0,2 ) forces specific hostage spawn point combinations. > >> > >> -- mp_hostages_spawn_same_every_round - Setting 0 randomizes the > >> hostage spawn points every round. > >> > >> -- mp_hostages_takedamage - Setting 0 allows hostages to be hurt. > >> > >> - Added hostage entity properties for new hostage rules > >> > >> -- HostageSpawnRandomFactor - Allows to increase probability of > >> hostage random spawning rules to use that spawn point. > >> > >> -- HostageSpawnExclusionGroupN - Hostages sharing same spawn exclusion > >> group will never spawn together. > >> > >> - The action of defusing a bomb will now terminate when you turn your > >> view too far from facing the bomb. > >> > >> - Players always play a quiet client-side jump sound that can only be > >> heard by the jumper. > >> > >> - Players play the regular jump (step) sound when moving greater than > >> walk speed that can be heard by both the jumper and all clients in > earshot. > >> > >> - The timer that performs the random map selection visuals now > >> properly gets killed when the scoreboard hides. > >> > >> - Fixed convar mp_weapons_allow_map_place not properly eliminating > >> map-placed weapons. NOTE: FY servers will need to set this convar to 1. > >> > >> - Added an option to func_dustmotes entity volumes that lets them > >> choose to not be affected by wind. > >> > >> - Fixed in-game clipping for triple-monitor rendering configurations. > >> > >> - Added overtime indicator to GOTV spectators miniscoreboard. > >> > >> - Radar should now correctly follow spectated player when spectating > >> via GOTV. > >> > >> - Adjusted score and MVP rewards for gameplay events related to > >> planting, defending and defusing the bomb, and for reaching, > >> protecting and extracting hostages. > >> > >> - Steam overlay game details will now correctly show players score. > >> > >> - Fixed special characters of player name not correctly displaying in > >> some UI elements. > >> > >> - Fixed a bug where friends were banned from joining parties where one > >> of the members failed to recently accept a competitive match. > >> > >> > >> > >> > >> > >> From: [email protected] > >> [mailto:[email protected]] On Behalf Of Ido > >> Magal > >> Sent: Thursday, March 21, 2013 4:31 PM > >> To: [email protected] > >> Subject: [Csgo_servers] CSGO update > >> > >> > >> > >> Will be ready in a few minutes. > >> > >> > >> > >> thanks. > >> > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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