Works good for me with annonymous account check permissions 2013/3/22 Andrew Irvine <[email protected]>
> Anyone having issues with SteamCMD?**** > > ** ** > > Anonymous won’t log in and even with my steam account I’m getting “Login > Failure: No Connection**** > > Failed”**** > > ** ** > > Anyone else or just me?**** > > ** ** > > Andrew**** > > ** ** > > ** ** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Ido Magal > *Sent:* March 21, 2013 7:40 PM > > *To:* [email protected] > *Subject:* Re: [Csgo_servers] CSGO update**** > > ** ** > > 1.22.3.0 is live now. Thanks.**** > > ** ** > > ** ** > > Release Notes for 3/21/2013**** > > ** ** > > - Added new Hostage Rescue map cs_militia**** > > - Update Hostage Rescue Mode rules**** > > - Hostage positions are randomly assigned at the beginning of the match. > The hostages will start at these positions for the entire match.**** > > - Hostages are now carried by CTs instead of following behind.**** > > - Hold +use for 4 seconds to pick up a hostage. (Equipping a rescue kit > will decrease the time required to 1 second.)**** > > - CTs win a round when the first hostage is rescued.**** > > - Reduced round timer. Round time is extended when the first hostage has > been picked up.**** > > - Rebalanced money rewards to accommodate new rules.**** > > - Hostages now indicate whether they are above or below you on the radar.* > *** > > - cs_office, cs_assault, and cs_italy have updated to use random hostage > spawn points.**** > > - Added convars to modify new hostage rules**** > > -- mp_hostages_max - Sets the maximum number of hostages to spawn.**** > > -- mp_hostages_rescuetime - Setting 0 removes the time extension when CTs > pick up the first hostage.**** > > -- mp_hostages_spawn_farthest - Setting 1 forces hostage spawn points to > choose be the farthest possible combinations.**** > > -- mp_hostages_spawn_force_positions - Setting a comma separate list (ex: > 0,2 ) forces specific hostage spawn point combinations.**** > > -- mp_hostages_spawn_same_every_round - Setting 0 randomizes the hostage > spawn points every round.**** > > -- mp_hostages_takedamage - Setting 0 allows hostages to be hurt.**** > > - Added hostage entity properties for new hostage rules**** > > -- HostageSpawnRandomFactor - Allows to increase probability of hostage > random spawning rules to use that spawn point.**** > > -- HostageSpawnExclusionGroupN - Hostages sharing same spawn exclusion > group will never spawn together.**** > > - The action of defusing a bomb will now terminate when you turn your view > too far from facing the bomb.**** > > - Players always play a quiet client-side jump sound that can only be > heard by the jumper.**** > > - Players play the regular jump (step) sound when moving greater than walk > speed that can be heard by both the jumper and all clients in earshot.**** > > - The timer that performs the random map selection visuals now properly > gets killed when the scoreboard hides.**** > > - Fixed convar mp_weapons_allow_map_place not properly eliminating > map-placed weapons. NOTE: FY servers will need to set this convar to 1.*** > * > > - Added an option to func_dustmotes entity volumes that lets them choose > to not be affected by wind.**** > > - Fixed in-game clipping for triple-monitor rendering configurations.**** > > - Added overtime indicator to GOTV spectators miniscoreboard.**** > > - Radar should now correctly follow spectated player when spectating via > GOTV.**** > > - Adjusted score and MVP rewards for gameplay events related to planting, > defending and defusing the bomb, and for reaching, protecting and > extracting hostages.**** > > - Steam overlay game details will now correctly show players score.**** > > - Fixed special characters of player name not correctly displaying in some > UI elements.**** > > - Fixed a bug where friends were banned from joining parties where one of > the members failed to recently accept a competitive match.**** > > ** ** > > ** ** > > *From:* [email protected] > [mailto:[email protected]] *On Behalf Of *Ido > Magal > *Sent:* Thursday, March 21, 2013 4:31 PM > *To:* [email protected] > *Subject:* [Csgo_servers] CSGO update**** > > ** ** > > Will be ready in a few minutes.**** > > ** ** > > thanks.**** > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- [image: logo] *Noam Liber**, Israeli Gaming Association* Tel: (972) 508-251651 | Fax: (972) 04-9913175 www.gaming.org.il <http://www.facebook.com/IGAorgil> Facebook<http://www.facebook.com/IGAorgil> <https://twitter.com/Israeliga> Twitter <https://twitter.com/Israeliga> <http://www.youtube.com/IGAIsrael> YouTube<http://www.youtube.com/IGAIsrael>
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