Oh nevermind the map is in the workshop, just not listed under the "official content" tab.
On Thu, Mar 21, 2013 at 8:11 PM, wickedplayer494 . <[email protected]> wrote: > I would take Absurd's advice of encouraging to keep trying as well. Dota 2's > test client updates just got transferred not too long ago, so that means a > two-punch hit on the content servers combined with the (official) release of > this CS:GO update. > > On Thu, Mar 21, 2013 at 7:05 PM, unrealized <[email protected]> wrote: >> >> We're got hundreds of clients having this issue here as well. >> >> On Thu, Mar 21, 2013 at 5:01 PM, Andrew Irvine <[email protected]> wrote: >> > Just got in while running SteamCMD without the script, and it was still >> > failing every few times. >> > >> > Must just be the traffic as you say. >> > >> > Cheers, >> > >> > Andrew >> > >> > -----Original Message----- >> > From: [email protected] >> > [mailto:[email protected]] On Behalf Of Absurd >> > Minds >> > Sent: March 21, 2013 7:58 PM >> > To: [email protected] >> > Subject: Re: [Csgo_servers] CSGO update >> > >> > Yeah, it's just really slow, probably from the billions of people trying >> > to update. I've had to run the commands multiple times for it to work. >> > >> > On Thu, Mar 21, 2013 at 7:56 PM, Andrew Irvine <[email protected]> wrote: >> >> Anyone having issues with SteamCMD? >> >> >> >> >> >> >> >> Anonymous won't log in and even with my steam account I'm getting >> >> "Login >> >> Failure: No Connection >> >> >> >> Failed" >> >> >> >> >> >> >> >> Anyone else or just me? >> >> >> >> >> >> >> >> Andrew >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> From: [email protected] >> >> [mailto:[email protected]] On Behalf Of Ido >> >> Magal >> >> Sent: March 21, 2013 7:40 PM >> >> >> >> >> >> To: [email protected] >> >> Subject: Re: [Csgo_servers] CSGO update >> >> >> >> >> >> >> >> 1.22.3.0 is live now. Thanks. >> >> >> >> >> >> >> >> >> >> >> >> Release Notes for 3/21/2013 >> >> >> >> >> >> >> >> - Added new Hostage Rescue map cs_militia >> >> >> >> - Update Hostage Rescue Mode rules >> >> >> >> - Hostage positions are randomly assigned at the beginning of the >> >> match. The hostages will start at these positions for the entire match. >> >> >> >> - Hostages are now carried by CTs instead of following behind. >> >> >> >> - Hold +use for 4 seconds to pick up a hostage. (Equipping a rescue >> >> kit will decrease the time required to 1 second.) >> >> >> >> - CTs win a round when the first hostage is rescued. >> >> >> >> - Reduced round timer. Round time is extended when the first hostage >> >> has been picked up. >> >> >> >> - Rebalanced money rewards to accommodate new rules. >> >> >> >> - Hostages now indicate whether they are above or below you on the >> >> radar. >> >> >> >> - cs_office, cs_assault, and cs_italy have updated to use random >> >> hostage spawn points. >> >> >> >> - Added convars to modify new hostage rules >> >> >> >> -- mp_hostages_max - Sets the maximum number of hostages to spawn. >> >> >> >> -- mp_hostages_rescuetime - Setting 0 removes the time extension when >> >> CTs pick up the first hostage. >> >> >> >> -- mp_hostages_spawn_farthest - Setting 1 forces hostage spawn points >> >> to choose be the farthest possible combinations. >> >> >> >> -- mp_hostages_spawn_force_positions - Setting a comma separate list >> >> (ex: >> >> 0,2 ) forces specific hostage spawn point combinations. >> >> >> >> -- mp_hostages_spawn_same_every_round - Setting 0 randomizes the >> >> hostage spawn points every round. >> >> >> >> -- mp_hostages_takedamage - Setting 0 allows hostages to be hurt. >> >> >> >> - Added hostage entity properties for new hostage rules >> >> >> >> -- HostageSpawnRandomFactor - Allows to increase probability of >> >> hostage random spawning rules to use that spawn point. >> >> >> >> -- HostageSpawnExclusionGroupN - Hostages sharing same spawn exclusion >> >> group will never spawn together. >> >> >> >> - The action of defusing a bomb will now terminate when you turn your >> >> view too far from facing the bomb. >> >> >> >> - Players always play a quiet client-side jump sound that can only be >> >> heard by the jumper. >> >> >> >> - Players play the regular jump (step) sound when moving greater than >> >> walk speed that can be heard by both the jumper and all clients in >> >> earshot. >> >> >> >> - The timer that performs the random map selection visuals now >> >> properly gets killed when the scoreboard hides. >> >> >> >> - Fixed convar mp_weapons_allow_map_place not properly eliminating >> >> map-placed weapons. NOTE: FY servers will need to set this convar to 1. >> >> >> >> - Added an option to func_dustmotes entity volumes that lets them >> >> choose to not be affected by wind. >> >> >> >> - Fixed in-game clipping for triple-monitor rendering configurations. >> >> >> >> - Added overtime indicator to GOTV spectators miniscoreboard. >> >> >> >> - Radar should now correctly follow spectated player when spectating >> >> via GOTV. >> >> >> >> - Adjusted score and MVP rewards for gameplay events related to >> >> planting, defending and defusing the bomb, and for reaching, >> >> protecting and extracting hostages. >> >> >> >> - Steam overlay game details will now correctly show players score. >> >> >> >> - Fixed special characters of player name not correctly displaying in >> >> some UI elements. >> >> >> >> - Fixed a bug where friends were banned from joining parties where one >> >> of the members failed to recently accept a competitive match. >> >> >> >> >> >> >> >> >> >> >> >> From: [email protected] >> >> [mailto:[email protected]] On Behalf Of Ido >> >> Magal >> >> Sent: Thursday, March 21, 2013 4:31 PM >> >> To: [email protected] >> >> Subject: [Csgo_servers] CSGO update >> >> >> >> >> >> >> >> Will be ready in a few minutes. >> >> >> >> >> >> >> >> thanks. >> >> >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
