It's done when making the map. You specify the entity model. Sent from my iPhone
On Aug 17, 2013, at 10:55 AM, ics <[email protected]> wrote: > I think you need to put them under csgo/addons/putsomefoldernamehere/maps/ > instead of csgo/maps > > Otherwise the data from vpk will be loaded. Could be also that the models > aren't allowed to change on default maps. > > -ics > > Charalampos Galanis kirjoitti: >> Hello !! >> >> >> I just want to replace the models on nuke on my server , created de_nuke.kv >> file and put on maps folder. >> >> But still , I see the default balkan and sas models. >> >> Anyone to tell me what to do ? >> >> Do valve hardcoded the models there , in order not to be changeable or the >> .kv files are just obsolete? >> >> >> Thanks! >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
