It seems to me that if we boil everything down to efficiency and
heuristics then we become design robots.  What about user experience
and pleasure?  It's the intangibles that can really set a design
apart.  I think that has to do with experience and tacit knowledge. 
So yeah, I'm a bit wary of putting too much stock in eye-tracking
data.   


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=22825


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