Ah yes, eye tracking - it's like the "intelligent design" debate of
our field.

A few points to add:

-The reaction of "isn't that obvious" to some of the points
reminds me of reactions to findings from usability testing years ago.
 Yes it may be apparently obvious, but that doesn't mean it's not
worth validating (see Freakanomics, for example).  

-Eye tracking can be useful for diagnosing problems, not so much for
identifying them.  For example, a viewer may miss a critical item on
the screen - eye tracking can reveal whether the element was visually
detected or overlooked and direct changes accordingly.  

-There are some specific applications where eye tracking is
particularly useful.  The radiology example was one.  Another is when
we used eye tracking to determine whether a novel interface feature
(spatially expanding visual cue in the periphery) was affecting
visual scanning patterns.

Incidentally, in some cases attention precedes eye movements, and
vice-versa:
http://www.ingentaconnect.com/content/psocpubs/prp/2004/00000066/00000003/art00004


Happy Thanksgiving.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=22825


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