Yes, I'm expecting that the design decisions have some data to back them up, even if it's a quick and dirty gorilla method.
On Nov 27, 2007, at 1:06 PM, Robert Hoekman, Jr. wrote: > > Bullocks. Personas don't take that much time to develop once you have > the data. And since you're going to collect data anyway, or you should > be, then what's an extra day or two to develop some personsa? > > You assumed here that they were, in fact, going to "collect the data > anyway". But that's the time-consuming part. That's the part a lot > of companies/project teams simply don't have the time and/or money > to perform. > > -r- Cheers! Todd Zaki Warfel President, Design Researcher Messagefirst | Designing Information. Beautifully. ---------------------------------- Contact Info Voice: (215) 825-7423 Email: [EMAIL PROTECTED] AIM: [EMAIL PROTECTED] Blog: http://toddwarfel.com ---------------------------------- In theory, theory and practice are the same. In practice, they are not. ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
