Necessity is the mother of invention. I would argue that experience is  
in fact a method of research. When designing a product for yourself,  
or similar audience, then your own experiences are in fact research,  
though not formal. In the case of the IxD field, often times we are  
designing for others, which in that case, I would expect that we  
should do some more formalized research.

Can good design be done w/o formal research? Well, yes of course, but  
it's rare. There are far too many products out today that clearly had  
little of any research applied to them. It doesn't take much to do a  
little homework for your design.

On Nov 27, 2007, at 1:36 PM, Robert Hoekman, Jr. wrote:

> But why? Not all design work is rooted in user research. Sure, there  
> may be data of some kind to back up and inform design decisions, but  
> this information doesn't have to come from people - it can come from  
> activity research, for example.


Cheers!

Todd Zaki Warfel
President, Design Researcher
Messagefirst | Designing Information. Beautifully.
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In theory, theory and practice are the same.
In practice, they are not.

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