> Can good design be done w/o formal research? Well, yes of course, but it's
> rare.
>

Are you sure?

I mean, I agree that there are a huge number of lousy products/sites/etc out
there, but there are also boatloads of great products, and according to
Jared, only something like 5% of teams who use personas are doing them
right, and I'd guess that only a small percentage of design teams use them
at all.

Assuming this is a correct statement, I doubt that the only good products
out there are those designed by this measly 5% of the already small
percentage of persona-using designers. So where are the rest of the good
products coming from?

Good design happens. Process can help, research can help - heck, even
personas can help. But none are a requirement of good design. And since each
is used effectively so rarely, it's obvious that a ton of good design is
done without these tools.

So, how confident are you, really, that good design is rare unless backed up
by formal research?

(Sorry if I'm sounding needlessly antagonistic, but this subject really gets
under my skin, as you might already be aware.)

-r-
________________________________________________________________
*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/

________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to