On Fri, Jun 07, 2002 at 01:31:59PM -0400, Al Tobey wrote: > So, here's what I'm thinking, just to be clear: > load texture
Let's say the texture loaded is 16-bit raw 256x256 texture. > convert texture to lossy format Now you have a jpg of that texture - much smaller > convert back Now you have a 16-bit raw 256x256 texture image that quite probably looks worse than the original same sized texture. > load into the proper place the (hopefully) smaller texture How will it be smaller? -- Michael. _______________________________________________________________ Don't miss the 2002 Sprint PCS Application Developer's Conference August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel