On Mon, Oct 26, 2015 at 7:37 PM, Bruce Kellett <[email protected]>
wrote:

> On 27/10/2015 10:52 am, Jason Resch wrote:
>
> On Monday, October 26, 2015, Bruce Kellett < <[email protected]>
> [email protected]> wrote:
> > On 27/10/2015 8:16 am, Stathis Papaioannou wrote:
> >
> > On Tuesday, 27 October 2015, John Clark < <[email protected]>
> [email protected]> wrote:
> >>
> >>
> >>>
> >>> >
> >>> so where does semantic content come from?
> >>
> >> From examples in the physical world. You can give as many botanical
> definitions of the word  "tree" as you want but it will just be a word
> defined by other words that are themselves defined by yet more words that
> are.... If you tried to dig for meaning all you'd find is a endless loop,
> it would just be a game where words are manipulated according to the rules
> of botany until somebody forgot about definitions and pointed to the ASCII
> string "t-r-e-e" and then pointed to a large photosynthesizing organism
> made largely of cellulose that exists in the physical world. Then even a
> martian would notice a correspondence between this game of manipulating
> symbols called "botany" that humans had invented and the way these large
> photosynthesizing organism made largely of cellulose live.
> >
> > What about a virtual world with trees and observers, and no I/O devices
> connecting it to outside trees?
> >
> > I think Brent answered this in his response to Russell. The trees of the
> ordinary physical world do not connect with anything outside this world
> either in order to have semantic content. A virtual world would be no
> different in this respect. The point is that the content comes from
> something other formal symbol manipulation -- things such as pointing and
> sensory responses. There has to be something other than the consciousness
> with which the consciousness can interact.
>
> I take it you've never played video games.
>
> Not with any regularity. But I take it that when you play such games, you
> interact with the simulated environment via the provided interface -- the
> game only interacts with itself in so far as the original programmers
> designed it to. The semantic content is provided from outside in either
> case.
>

So what do you think would happen if an AI, or uploaded mind were uploaded
into a virtual reality that was fully disconnected from the physical world?
Would that mind no longer be conscious?

Jason

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