--- In [email protected], Vaj <[EMAIL PROTECTED]> wrote: [...] > The nice thing about that is that even a low-end PC will be able to > render video, multi-track music files and 3D raytraced animation > quite quickly compared to today. The average person home power user > can even rely on lower-end hardware for the average jobs. >
Yeah, but cutting edge computer games will STILL overwhelm the current hardware no matter how fast it gets. When EverQuest II was first released, they had a special graphics mode you could click. A warning would pop up asking if you really wanted to do that. If you said yes, it would go into a mode that was so detailed that it was drawing about one frame every 120 seconds on my computer which was top-of-the-line at that point. The warning said that there was no existing hardware that could handle the drawing modes they were using in real-time. It was just to give you a glimpse of the current graphics capabilities of the game as they would appear on future hardware. The shadows from multiple light sources, and so on, were quite nice, but they were right: .0085 FPS isn't playable. To subscribe, send a message to: [EMAIL PROTECTED] Or go to: http://groups.yahoo.com/group/FairfieldLife/ and click 'Join This Group!' Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/FairfieldLife/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/FairfieldLife/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
