Phonegap:
Well, I am amazed.
Thanks to all.
John

On 08/09/2014 20:39, James Merrill wrote:
Oh it is a spaghetti mix of code. But that's not necessarily evil.

Think about it this way, you're not really supposed to be mixing them, they
are supposed to be complimenting each other.

Your HTML defines your content, and that's it.
Your CSS adds fonts, colors, positioning, and simple interactivity, that's
it.
Your JS adds logic to your project.

So you're not actually mixing everything together, you're leveraging each
one to add an integral piece to your project. You may take on all these
jobs yourself, or you may not. Some companies have frontend developers who
do HTML/CSS and dedicated Javascript developers to only do JS. It's a
different way of thinking than using one platform for everything.

It can be unnerving trying to keep up with all of the new JS frameworks
that are constantly coming up, and even worse trying to integrate them all.
Trust me, I get paid to do it. Fortunately there's a massive community to
fall back on when it comes to troubleshooting.

If you're building Flex apps you'd definitely like Angular, which you would
use with Cordova to publish to iPad. Basically, Cordova is part of
Phonegap, which is a build system for deploying to mobile devices. Phonegap
will wrap your code in a native app with a web view, so it's essentially a
website being viewed in an app. Cordova is a javascript library that
exposes all the native APIs of iOS/Android, so now your app can do much
more than a website. I have used XCode on a Mac to test my Phonegap apps.
IIRC, the native wrapper isn't changing, only the internal HTML/CSS/JS, so
you don't have to compile like you would with a native app. I also used
this to my advantage by building parts of the app in-browser.

You could use Angular to structure your app in a MVC-like pattern, and then
use Phonegap to deploy it.

Also, I've switched to using Sublime Text 3 as my editor of choice, and I
can't recommend it enough.

Hopefully that helps!



On Mon, Sep 8, 2014 at 12:04 PM, John McCormack <j...@easypeasy.co.uk>
wrote:

James,

I would prefer to avoid learning a handful of applications, if possible,
though I did follow your link and subscribe to the channel. Thank you.

It sounds such a spaghetti mix one has to learn before even attempting to
write the app:
JS + CSS + HTML5 +Angular +Reactjs +Cordova

Flash Builder can publish an app straight to the tablet, how does one go
about the with the combination you use?

You used to be interested in IntelliJ - is that the IDE you settled on?

On Flash Builder:
Today I asked Adobe for the upgrade price to Flash Builder 4.7 Premium but
the guy didn't know if was kept up-to-date as the CC version is.

One Adobe's site the forum has one recent post and the rest are from weeks
ago, so no clue there about what, if anything is happening.

What IDE's are other people using?

John


On 08/09/2014 15:50, James Merrill wrote:

I was one of those Flash evangelists that fought the good fight against
HTML/JS/CSS for years.... And I can remember when the iPhone was launched
almost 8 years ago and everyone called it the death of Flash.

You can debate the merits of Steve Jobs' comments on Flash all day, but
the
damage was done, 8 years ago.

In the last 2-3 years amazing things have been cultivated in JS/CSS/HTML5.
We now have two-way data binding with Angular, and responsive CSS to
handle
all devices out there. We have something kind of like Starling for the DOM
called Reactjs. Building RIA's has never been easier, and frameworks like
Cordova allow them to be published to not only the web, but mobile devices
too.

There's been a ton of innovation with how we build websites and apps in
HTML, and things are getting more exciting with a stronger focus on
animation and interactivity <https://www.youtube.com/watch?v=Q8TXgCzxEnw
.
There's a  unified force in the community pushing new features for us
developers to use. I have to wonder how this compares to the Flash
community. Is Adobe adding new features? Are there new frameworks coming
out that redefine Flash development as we know it?

Flash does a lot of things very well, but I wonder how much longer can it
be relevant without major support from Adobe. I'm sure there's still jobs
out there for Flash devs, but I'd have to imagine the pool is getting
smaller.




On Sun, Sep 7, 2014 at 12:26 PM, John McCormack <j...@easypeasy.co.uk>
wrote:

  That's really encouraging.
Great!
Thanks


On 07/09/2014 02:13, Rick wrote:

  AIR app installs cross a billion - April 2014
    "now powers almost a hundred thousand unique applications on desktops
and mobile devices.

http://blogs.adobe.com/flashplayer/2014/04/air-app-
installs-cross-a-billion.html

It's such a great platform still - I've been using it to make ios apps
with good results. The weakness is how it is perceived. But clients do
smile at the reduced developer costs and its great capabilities. If only
adobe would hire an a-list PR firm to change the perception to match the
reality.

   Date: Sat, 6 Sep 2014 20:18:12 +0100

From: j...@easypeasy.co.uk
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

Good point.
Thanks
John

On 05/09/2014 21:43, Henrik Andersson wrote:

  The problem here is developers not stating what runtime they use for
their apps. What can be done is checking existing apps for obvious
signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:

  There may have been some merit in Apple's battery argument since
greater cpu activity, for Flash's vector format, might incur a
greater
energy cost.

Although Flash is having a hard time I was thinking more of using
AIR,
which I think has more life left in it.

The thing is, I have no idea how active developers are with app's
delivered via AIR.
Are there many AIR app's being produced?


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