Phonegap is great until you want to do something out of its parameters.

Also, my experience has been: "build once, debug everywhere"


> Date: Tue, 9 Sep 2014 12:13:40 +0100
> From: j...@easypeasy.co.uk
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] AIR native extension - Windows debugging
> 
> Phonegap:
> Well, I am amazed.
> Thanks to all.
> John
> 
> On 08/09/2014 20:39, James Merrill wrote:
> > Oh it is a spaghetti mix of code. But that's not necessarily evil.
> >
> > Think about it this way, you're not really supposed to be mixing them, they
> > are supposed to be complimenting each other.
> >
> > Your HTML defines your content, and that's it.
> > Your CSS adds fonts, colors, positioning, and simple interactivity, that's
> > it.
> > Your JS adds logic to your project.
> >
> > So you're not actually mixing everything together, you're leveraging each
> > one to add an integral piece to your project. You may take on all these
> > jobs yourself, or you may not. Some companies have frontend developers who
> > do HTML/CSS and dedicated Javascript developers to only do JS. It's a
> > different way of thinking than using one platform for everything.
> >
> > It can be unnerving trying to keep up with all of the new JS frameworks
> > that are constantly coming up, and even worse trying to integrate them all.
> > Trust me, I get paid to do it. Fortunately there's a massive community to
> > fall back on when it comes to troubleshooting.
> >
> > If you're building Flex apps you'd definitely like Angular, which you would
> > use with Cordova to publish to iPad. Basically, Cordova is part of
> > Phonegap, which is a build system for deploying to mobile devices. Phonegap
> > will wrap your code in a native app with a web view, so it's essentially a
> > website being viewed in an app. Cordova is a javascript library that
> > exposes all the native APIs of iOS/Android, so now your app can do much
> > more than a website. I have used XCode on a Mac to test my Phonegap apps.
> > IIRC, the native wrapper isn't changing, only the internal HTML/CSS/JS, so
> > you don't have to compile like you would with a native app. I also used
> > this to my advantage by building parts of the app in-browser.
> >
> > You could use Angular to structure your app in a MVC-like pattern, and then
> > use Phonegap to deploy it.
> >
> > Also, I've switched to using Sublime Text 3 as my editor of choice, and I
> > can't recommend it enough.
> >
> > Hopefully that helps!
> >
> >
> >
> > On Mon, Sep 8, 2014 at 12:04 PM, John McCormack <j...@easypeasy.co.uk>
> > wrote:
> >
> >> James,
> >>
> >> I would prefer to avoid learning a handful of applications, if possible,
> >> though I did follow your link and subscribe to the channel. Thank you.
> >>
> >> It sounds such a spaghetti mix one has to learn before even attempting to
> >> write the app:
> >> JS + CSS + HTML5 +Angular +Reactjs +Cordova
> >>
> >> Flash Builder can publish an app straight to the tablet, how does one go
> >> about the with the combination you use?
> >>
> >> You used to be interested in IntelliJ - is that the IDE you settled on?
> >>
> >> On Flash Builder:
> >> Today I asked Adobe for the upgrade price to Flash Builder 4.7 Premium but
> >> the guy didn't know if was kept up-to-date as the CC version is.
> >>
> >> One Adobe's site the forum has one recent post and the rest are from weeks
> >> ago, so no clue there about what, if anything is happening.
> >>
> >> What IDE's are other people using?
> >>
> >> John
> >>
> >>
> >> On 08/09/2014 15:50, James Merrill wrote:
> >>
> >>> I was one of those Flash evangelists that fought the good fight against
> >>> HTML/JS/CSS for years.... And I can remember when the iPhone was launched
> >>> almost 8 years ago and everyone called it the death of Flash.
> >>>
> >>> You can debate the merits of Steve Jobs' comments on Flash all day, but
> >>> the
> >>> damage was done, 8 years ago.
> >>>
> >>> In the last 2-3 years amazing things have been cultivated in JS/CSS/HTML5.
> >>> We now have two-way data binding with Angular, and responsive CSS to
> >>> handle
> >>> all devices out there. We have something kind of like Starling for the DOM
> >>> called Reactjs. Building RIA's has never been easier, and frameworks like
> >>> Cordova allow them to be published to not only the web, but mobile devices
> >>> too.
> >>>
> >>> There's been a ton of innovation with how we build websites and apps in
> >>> HTML, and things are getting more exciting with a stronger focus on
> >>> animation and interactivity <https://www.youtube.com/watch?v=Q8TXgCzxEnw
> >>>> .
> >>> There's a  unified force in the community pushing new features for us
> >>> developers to use. I have to wonder how this compares to the Flash
> >>> community. Is Adobe adding new features? Are there new frameworks coming
> >>> out that redefine Flash development as we know it?
> >>>
> >>> Flash does a lot of things very well, but I wonder how much longer can it
> >>> be relevant without major support from Adobe. I'm sure there's still jobs
> >>> out there for Flash devs, but I'd have to imagine the pool is getting
> >>> smaller.
> >>>
> >>>
> >>>
> >>>
> >>> On Sun, Sep 7, 2014 at 12:26 PM, John McCormack <j...@easypeasy.co.uk>
> >>> wrote:
> >>>
> >>>   That's really encouraging.
> >>>> Great!
> >>>> Thanks
> >>>>
> >>>>
> >>>> On 07/09/2014 02:13, Rick wrote:
> >>>>
> >>>>   AIR app installs cross a billion - April 2014
> >>>>>     "now powers almost a hundred thousand unique applications on 
> >>>>> desktops
> >>>>> and mobile devices.
> >>>>>
> >>>>> http://blogs.adobe.com/flashplayer/2014/04/air-app-
> >>>>> installs-cross-a-billion.html
> >>>>>
> >>>>> It's such a great platform still - I've been using it to make ios apps
> >>>>> with good results. The weakness is how it is perceived. But clients do
> >>>>> smile at the reduced developer costs and its great capabilities. If only
> >>>>> adobe would hire an a-list PR firm to change the perception to match the
> >>>>> reality.
> >>>>>
> >>>>>    Date: Sat, 6 Sep 2014 20:18:12 +0100
> >>>>>
> >>>>>> From: j...@easypeasy.co.uk
> >>>>>> To: flashcoders@chattyfig.figleaf.com
> >>>>>> Subject: Re: [Flashcoders] AIR native extension - Windows debugging
> >>>>>>
> >>>>>> Good point.
> >>>>>> Thanks
> >>>>>> John
> >>>>>>
> >>>>>> On 05/09/2014 21:43, Henrik Andersson wrote:
> >>>>>>
> >>>>>>   The problem here is developers not stating what runtime they use for
> >>>>>>> their apps. What can be done is checking existing apps for obvious
> >>>>>>> signs
> >>>>>>> of the runtime. Shouldn't take long for someone to crawl the appstore
> >>>>>>> and check all the apps for the fingerprint of the runtime.
> >>>>>>>
> >>>>>>> John McCormack skriver:
> >>>>>>>
> >>>>>>>   There may have been some merit in Apple's battery argument since
> >>>>>>>> greater cpu activity, for Flash's vector format, might incur a
> >>>>>>>> greater
> >>>>>>>> energy cost.
> >>>>>>>>
> >>>>>>>> Although Flash is having a hard time I was thinking more of using
> >>>>>>>> AIR,
> >>>>>>>> which I think has more life left in it.
> >>>>>>>>
> >>>>>>>> The thing is, I have no idea how active developers are with app's
> >>>>>>>> delivered via AIR.
> >>>>>>>> Are there many AIR app's being produced?
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>    _______________________________________________
> >>>>>>>>
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> >>>>>>> Flashcoders@chattyfig.figleaf.com
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> >>>>>>> .
> >>>>>>>
> >>>>>>>
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> >>>>>>
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> >>>>>
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