That's really encouraging.

On 07/09/2014 02:13, Rick wrote:
AIR app installs cross a billion - April 2014
  "now powers almost a hundred thousand unique applications on desktops and 
mobile devices.

It's such a great platform still - I've been using it to make ios apps with 
good results. The weakness is how it is perceived. But clients do smile at the 
reduced developer costs and its great capabilities. If only adobe would hire an 
a-list PR firm to change the perception to match the reality.

Date: Sat, 6 Sep 2014 20:18:12 +0100
Subject: Re: [Flashcoders] AIR native extension - Windows debugging

Good point.

On 05/09/2014 21:43, Henrik Andersson wrote:
The problem here is developers not stating what runtime they use for
their apps. What can be done is checking existing apps for obvious signs
of the runtime. Shouldn't take long for someone to crawl the appstore
and check all the apps for the fingerprint of the runtime.

John McCormack skriver:
There may have been some merit in Apple's battery argument since
greater cpu activity, for Flash's vector format, might incur a greater
energy cost.

Although Flash is having a hard time I was thinking more of using AIR,
which I think has more life left in it.

The thing is, I have no idea how active developers are with app's
delivered via AIR.
Are there many AIR app's being produced?

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