On Monday 14 July 2003 00:35, Michael Selig wrote: > At 7/13/03, Erik wrote: > >Michael Selig wrote: > > > >>I would like to ask, however, that a view menu structure be in place > >>before removing the current various 'v'-key views. > > > >That was the intention. Did something go wrong? > > "Something go wrong" --- I did not mean to imply that. I've not done a cvs > check-out lately. > > My main point in making the comment was let's not lose capability along the > way! > > But again, I'd rather keep all current v-key views. It's a lot faster > hitting a single key than mousing around while trying to fly. > > At a minimum, I'd like to keep three views that function w/ the v-key: > > - cockpit of course > - chase (external) > - chase (external w/ fixed view direction, > e.g. always looks North or whatever direction w/ the mouse) > > With the latter two, it'd be really nice to get back the 2D HUD (vs the 3D > one that moves around). I used the old 2D HUD a lot w/ demos and in my own > model development. > > Regards, > Michael
Same here about using the HUD for development. The mini HUD still works ok in rotated chase views though. LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
