Lee Elliott writes:
> On Monday 14 July 2003 00:35, Michael Selig wrote:
> >
> > With the latter two, it'd be really nice to get back the 2D HUD (vs the 3D
> > one that moves around). I used the old 2D HUD a lot w/ demos and in my own
> > model development.
> >
> Same here about using the HUD for development. The mini HUD still works ok in
> rotated chase views though.
Nothing says you can't change your local source
The following reverts to the previous HUD
Norman
$ cvs diff hud.cxx | tee hud3d.diff
Index: hud.cxx
===================================================================
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Cockpit/hud.cxx,v
retrieving revision 1.4
diff -r1.4 hud.cxx
245,246c245,246
< if( HUD_style == 1)
< {
---
> // if( HUD_style == 1)
> // {
248,250c248,250
< factor = 1;
< factor = (640./55.) / factor;
< }
---
> // factor = 1;
> // factor = (640./55.) / factor;
> // }
996,1000c996,1000
< if( HUD_style == 1)
< {
< fgUpdateHUDVirtual();
< return;
< }
---
> // if( HUD_style == 1)
> // {
> // fgUpdateHUDVirtual();
> // return;
> // }
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