Lee Elliott writes: > On Monday 14 July 2003 00:35, Michael Selig wrote: > > > > With the latter two, it'd be really nice to get back the 2D HUD (vs the 3D > > one that moves around). I used the old 2D HUD a lot w/ demos and in my own > > model development. > > > Same here about using the HUD for development. The mini HUD still works ok in > rotated chase views though.
Nothing says you can't change your local source The following reverts to the previous HUD Norman $ cvs diff hud.cxx | tee hud3d.diff Index: hud.cxx =================================================================== RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Cockpit/hud.cxx,v retrieving revision 1.4 diff -r1.4 hud.cxx 245,246c245,246 < if( HUD_style == 1) < { --- > // if( HUD_style == 1) > // { 248,250c248,250 < factor = 1; < factor = (640./55.) / factor; < } --- > // factor = 1; > // factor = (640./55.) / factor; > // } 996,1000c996,1000 < if( HUD_style == 1) < { < fgUpdateHUDVirtual(); < return; < } --- > // if( HUD_style == 1) > // { > // fgUpdateHUDVirtual(); > // return; > // } _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel