Lee Elliott writes: 
> On Monday 14 July 2003 00:35, Michael Selig wrote:
> > 
> > With the latter two, it'd be really nice to get back the 2D HUD (vs the 3D 
> > one that moves around).  I used the old 2D HUD a lot w/ demos and in my own 
> > model development.
> >  
> Same here about using the HUD for development.  The mini HUD still works ok in 
> rotated chase views though.

Nothing says you can't change your local source

The following reverts to the previous HUD

Norman

$ cvs diff hud.cxx | tee hud3d.diff
Index: hud.cxx
===================================================================
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Cockpit/hud.cxx,v
retrieving revision 1.4
diff -r1.4 hud.cxx
245,246c245,246
<     if( HUD_style == 1)
<     {
---
> //    if( HUD_style == 1)
> //    {
248,250c248,250
<             factor = 1;
<         factor = (640./55.) / factor;
<     }
---
> //            factor = 1;
> //        factor = (640./55.) / factor;
> //    }
996,1000c996,1000
<     if( HUD_style == 1)
<     {
<         fgUpdateHUDVirtual();
<         return;
<     }
---
> //    if( HUD_style == 1)
> //    {
> //        fgUpdateHUDVirtual();
> //        return;
> //    }


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