On Monday 14 July 2003 01:59, Norman Vine wrote:
> Lee Elliott writes: 
> > On Monday 14 July 2003 00:35, Michael Selig wrote:
> > > 
> > > With the latter two, it'd be really nice to get back the 2D HUD (vs the 
3D 
> > > one that moves around).  I used the old 2D HUD a lot w/ demos and in my 
own 
> > > model development.
> > >  
> > Same here about using the HUD for development.  The mini HUD still works 
ok in 
> > rotated chase views though.
> 
> Nothing says you can't change your local source
> 
> The following reverts to the previous HUD
> 
> Norman

Ta for that but I'd rather manage with the standard FG as far as possible.  
I'm already using a modified hud_ladr and panel but even doing that isn't 
really a good option if I want to stay compatible.

LeeE


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