Are you doing "load texture" again instead of picking the already loaded one off the menu? It sounds like for some reason it thinks they are two different textures. It works for me using 3.0 (linux) using the fokker100 and rgb file from cvs. And this is really the only technique that ac3d had for texture mapping...for quite some time...so I'd be suprised if it would not work.
That could bit it!
Most of the time I use load texture instead of selecting the last one from the menu. I'll try it at once.
Erik
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