> Jim Wilson wrote: > > > OK - that's what I expected. > > I agree that the defaults should be smaller - and that they should be settable. > > However, there is really a bigger problem here. > > The meaning of a 'UNIT' is utterly undefined in OpenGL and SSG/SG. Hence a > value of 0.0001 (a tenth of a millimeter) would be OK for a flight sim with > one unit is one meter - but in a spacecraft simulator with one unit is one > parsec, 0.0001 parsecs is enough to swallow entire solar systems!
Sounds like they might want to go with a 0.0f tolerance anyway :-) How about passing it as an optional parameter through the loader functions rather then having a setter? Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
