Jim Wilson wrote:
Vivian Meazza <snip> said:
I'm about halfway through generating a 3d cockpit for the Seahawk model - are you going to move the origin of the model? I'd like a heads up, it will probably affect how I go about the rest of the work.
If the model is already animated (and/or cockipit models positioned) I would recommend using this to reposition the model: http://www.flightgear.org/Docs/fgfs-model-howto.html#repositioning
I should have known. It's already there! This is exactly the meta data I was talking about! With this, you can pick ***ANY*** static point in the model. A few seconds with a calculator and done! Since you can pick any static point, there is no need to calculate a new one. It's like paying double to use the toll road.
I suspect these properties are applied anyway -- even if they are zero. I don't know if these are applied per frame or if they are applied once to the model. In the latter case, you can ride the toll road all day and only have to pay the toll once!
-- Russ
Conway's Law: "The structure of a system tends to mirror the structure of the group producing it." -- Mel Conway Datamation (1968)
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