Jim Wilson wrote: > We first ran into this problem with the old back to front scheme when David > did the first trees. But I'm wondering now why the prop disks are a problem. > Shouldn't the aircraft model be on the bottom of the stack anyway? Generally > there's nothing between it and the camera.
The plane is in the same scenegraph than the terrain or other objects, except clouds. You have to draw them either before ( with terrain clipped or no clouds between the viewer and the terrain ), or after ( with prop disc problem ), or both like in the current situation. -Fred _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
