Jon Stockill wrote
> Sent: 29 July 2004 14:05
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] lights flaring on runways in FG
> Chris Metzler wrote:
> > On Thu, 29 Jul 2004 00:08:31 -0400
> > Josh Babcock <[EMAIL PROTECTED]> wrote:
> > 
> >>
> >>Moving just a few inches any direction or changing the view angle 
> >>makes these things change wildly, or even go away. In fact, in the 
> >>right spot they will flicker on and off. They only seem to 
> appear when 
> >>I am over an airport. There is also a poly in the dc3 model 
> that does 
> >>this no matter where I am.  It always shows up from inside 
> the cockpit 
> >>as a bright orange vertical stripe on the left side of the 
> windscreen. 
> >>It looks texture mapped. I have to position the view angle 
> just right 
> >>to see it.
> > 
> > 
> > Hmm.  I see various problems at various airports, including 
> these two, 
> > such as tears along seams in the terrain -- like there's an abrupt 
> > jump in ground elevation without any effort to connect the 
> two levels 
> > -- but they typically aren't severe, no more than a meter or so 
> > vertically, and I don't see polygons up in the air.  And I 
> don't see 
> > any problem with the DC-3.  I want to say that this is 
> something odd 
> > about your drivers, but I'm too ignorant of this stuff to 
> be sure.  Is 
> > it only ATI people that see this stuff?  Do all ATI people see this 
> > stuff
> The problem at EGNM I mentioned is on several NVidia based 
> systems. As I said though - it's nowhere near as severe as in 
> those screenshots. 
> I'll try and grab an example tonight.

There are some problems of levels over at EGMH (Manston). Much improved aver
previous scenery releases though.



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