Jon Stockill wrote > Sent: 29 July 2004 14:05 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] lights flaring on runways in FG > > > Chris Metzler wrote: > > On Thu, 29 Jul 2004 00:08:31 -0400 > > Josh Babcock <[EMAIL PROTECTED]> wrote: > > > >> > >>Moving just a few inches any direction or changing the view angle > >>makes these things change wildly, or even go away. In fact, in the > >>right spot they will flicker on and off. They only seem to > appear when > >>I am over an airport. There is also a poly in the dc3 model > that does > >>this no matter where I am. It always shows up from inside > the cockpit > >>as a bright orange vertical stripe on the left side of the > windscreen. > >>It looks texture mapped. I have to position the view angle > just right > >>to see it. > > > > > > Hmm. I see various problems at various airports, including > these two, > > such as tears along seams in the terrain -- like there's an abrupt > > jump in ground elevation without any effort to connect the > two levels > > -- but they typically aren't severe, no more than a meter or so > > vertically, and I don't see polygons up in the air. And I > don't see > > any problem with the DC-3. I want to say that this is > something odd > > about your drivers, but I'm too ignorant of this stuff to > be sure. Is > > it only ATI people that see this stuff? Do all ATI people see this > > stuff > > The problem at EGNM I mentioned is on several NVidia based > systems. As I said though - it's nowhere near as severe as in > those screenshots. > I'll try and grab an example tonight. >
There are some problems of levels over at EGMH (Manston). Much improved aver previous scenery releases though. Regards, Vivian _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d